hedgewars/GL.h
author nemo
Thu, 28 Feb 2013 23:15:33 -0500
changeset 8617 e7bea88096d2
parent 6891 ab9843957664
permissions -rw-r--r--
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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#pragma once
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ab9843957664 Improve rendering of function types, ranges, and more
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#include <GL/gl.h>