QTfrontend/hwform.cpp
author unc0rr
Thu, 13 Dec 2007 12:39:26 +0000
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Some work on network widgets
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QStringList>
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#include <QProcess>
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#include <QDir>
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#include <QPixmap>
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#include <QRegExp>
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#include <QIcon>
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#include <QFile>
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#include <QTextStream>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QListWidget>
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#include <QStackedLayout>
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#include <QLineEdit>
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#include <QLabel>
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#include <QRadioButton>
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#include "hwform.h"
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#include "game.h"
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#include "team.h"
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#include "teamselect.h"
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#include "gameuiconfig.h"
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#include "pages.h"
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#include "hwconsts.h"
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#include "newnetclient.h"
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#include "gamecfgwidget.h"
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#include "netserverslist.h"
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#include "netudpserver.h"
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#include "netwwwserver.h"
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#include "chatwidget.h"
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#include "playrecordpage.h"
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HWForm::HWForm(QWidget *parent)
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  : QMainWindow(parent), pnetserver(0), pRegisterServer(0), editedTeam(0), hwnet(0)
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{
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	ui.setupUi(this);
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	config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini");
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	UpdateTeamsLists();
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	connect(ui.pageMain->BtnSinglePlayer,	SIGNAL(clicked()),	this, SLOT(GoToSinglePlayer()));
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	connect(ui.pageMain->BtnSetup,	SIGNAL(clicked()),	this, SLOT(GoToSetup()));
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	connect(ui.pageMain->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
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	connect(ui.pageMain->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));
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	connect(ui.pageMain->BtnDemos,	SIGNAL(clicked()),	this, SLOT(GoToDemos()));
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	connect(ui.pageMain->BtnNet,	SIGNAL(clicked()),	this, SLOT(GoToNet()));
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	connect(ui.pageMain->BtnInfo,	SIGNAL(clicked()),	this, SLOT(GoToInfo()));
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	connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed()));
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	connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked()));
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	connect(ui.pageSimpleGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSimpleGame->BtnSimpleGame,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
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	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
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	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
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	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
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	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
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	connect(ui.pageOptions->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->BtnNewTeam,	SIGNAL(clicked()),	this, SLOT(NewTeam()));
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	connect(ui.pageOptions->BtnEditTeam,	SIGNAL(clicked()),	this, SLOT(EditTeam()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	config, SLOT(SaveOptions()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->WeaponsButt,	SIGNAL(clicked()),	this, SLOT(GoToSelectWeapon()));
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	connect(ui.pageNet->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNet->BtnNetConnect,	SIGNAL(clicked()),	this, SLOT(NetConnect()));
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	connect(ui.pageNet->BtnNetSvrStart,	SIGNAL(clicked()),	this, SLOT(GoToNetServer()));
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	connect(ui.pageNet,	SIGNAL(connectClicked()),	this, SLOT(NetConnectServer()));
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	connect(ui.pageNetServer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetServer->BtnStart,	SIGNAL(clicked()),	this, SLOT(NetStartServer()));
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	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSinglePlayer->BtnSimpleGamePage,	SIGNAL(clicked()),	this, SLOT(GoToSimpleGame()));
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	connect(ui.pageSinglePlayer->BtnTrainPage,	SIGNAL(clicked()),	this, SLOT(GoToTraining()));
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	connect(ui.pageSinglePlayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageTraining->BtnStartTrain,	SIGNAL(clicked()),	this, SLOT(StartTraining()));
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	connect(ui.pageTraining->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSelectWeapon->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::UpdateTeamsLists(const QStringList* editable_teams)
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{
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	QStringList teamslist;
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	if(editable_teams) {
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	  teamslist=*editable_teams;
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	} else {
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	  teamslist = config->GetTeamsList();
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	}
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	if(teamslist.empty()) {
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		HWTeam defaultTeam("DefaultTeam");
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		defaultTeam.SaveToFile();
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		teamslist.push_back("DefaultTeam");
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	}
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	ui.pageOptions->CBTeamName->clear();
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	ui.pageOptions->CBTeamName->addItems(teamslist);
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}
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void HWForm::GoToMain()
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{
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::GoToSinglePlayer()
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{
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	GoToPage(ID_PAGE_SINGLEPLAYER);
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}
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void HWForm::GoToSimpleGame()
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{
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	GoToPage(ID_PAGE_SIMPLEGAME);
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}
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void HWForm::GoToTraining()
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{
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	GoToPage(ID_PAGE_TRAINING);
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}
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void HWForm::GoToSetup()
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{
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	GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::GoToSelectWeapon()
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{
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	GoToPage(ID_PAGE_SELECTWEAPON);
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}
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void HWForm::GoToInfo()
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{
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	GoToPage(ID_PAGE_INFO);
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}
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void HWForm::GoToMultiplayer()
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{
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	GoToPage(ID_PAGE_MULTIPLAYER);
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}
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void HWForm::GoToSaves()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Save);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToDemos()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Demo);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToNet()
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{
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	ui.pageNet->updateServersList();
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	connect(ui.pageNet->netServersWidget->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
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	GoToPage(ID_PAGE_NET);
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}
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void HWForm::GoToNetServer()
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{
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	GoToPage(ID_PAGE_NETSERVER);
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}
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void HWForm::OnPageShown(quint8 id, quint8 lastid)
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{
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	if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETCFG) {
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		QStringList tmNames=config->GetTeamsList();
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		TeamSelWidget* curTeamSelWidget;
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		if(id == ID_PAGE_MULTIPLAYER) {
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		  curTeamSelWidget=ui.pageMultiplayer->teamsSelect;
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		} else {
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		  curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget;
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		}
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		QList<HWTeam> teamsList;
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		for(QStringList::iterator it=tmNames.begin(); it!=tmNames.end(); it++) {
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		  HWTeam team(*it);
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		  team.LoadFromFile();
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		  teamsList.push_back(team);
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		}
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		if(lastid==ID_PAGE_SETUP) { // _TEAM
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		  if (editedTeam) {
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		    curTeamSelWidget->addTeam(*editedTeam);
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		  }
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		} else {
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		  curTeamSelWidget->resetPlayingTeams(teamsList);
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		}
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	}
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}
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void HWForm::GoToPage(quint8 id)
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{
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	quint8 lastid=ui.Pages->currentIndex();
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	PagesStack.push(ui.Pages->currentIndex());
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	OnPageShown(id, lastid);
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::GoBack()
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{
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	if (!PagesStack.isEmpty() && PagesStack.top() == ID_PAGE_NET) {
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	  if(hwnet || pnetserver) NetDisconnect();
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	}
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	quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop();
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	OnPageShown(id, ui.Pages->currentIndex());
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::btnExitPressed()
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{
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	eggTimer.start();
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}
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void HWForm::btnExitClicked()
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{
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	if (eggTimer.elapsed() < 3000)
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		close();
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	else
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	{
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		QPushButton * btn = findChild<QPushButton *>("imageButt");
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		if (btn)
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		{
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			btn->setIcon(QIcon(":/res/bonus.png"));
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		}
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	}
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}
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void HWForm::IntermediateSetup()
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{
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  quint8 id=ui.Pages->currentIndex();
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  TeamSelWidget* curTeamSelWidget;
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  if(id == ID_PAGE_MULTIPLAYER) {
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    curTeamSelWidget=ui.pageMultiplayer->teamsSelect;
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  } else {
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    curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget;
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  }
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  QList<HWTeam> teams=curTeamSelWidget->getDontPlayingTeams();
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  QStringList tmnames;
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  for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) {
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    tmnames+=it->TeamName;
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  }
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  UpdateTeamsLists(&tmnames); // FIXME: still need more work if teamname is updated while configuring
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  GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::NewTeam()
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{
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	editedTeam = new HWTeam("unnamed");
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	editedTeam->SetToPage(this);
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	GoToPage(ID_PAGE_SETUP_TEAM);
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}
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void HWForm::EditTeam()
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{
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	editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText());
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	editedTeam->LoadFromFile();
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	editedTeam->SetToPage(this);
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	GoToPage(ID_PAGE_SETUP_TEAM);
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}
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void HWForm::TeamSave()
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{
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	editedTeam->GetFromPage(this);
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	editedTeam->SaveToFile();
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	delete editedTeam;
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	editedTeam=0;
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	UpdateTeamsLists();
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	GoBack();
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}
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void HWForm::TeamDiscard()
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{
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	delete editedTeam;
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	editedTeam=0;
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	GoBack();
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}
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void HWForm::SimpleGame()
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{
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	CreateGame(ui.pageSimpleGame->gameCFG, 0);
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	game->StartQuick();
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}
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void HWForm::PlayDemo()
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diff changeset
   328
{
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diff changeset
   329
	QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem();
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diff changeset
   330
	if (!curritem)
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   331
	{
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diff changeset
   332
		QMessageBox::critical(this,
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parents: 183
diff changeset
   333
				tr("Error"),
581
909141b17f68 Better 'Load' page
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diff changeset
   334
				tr("Please, select record from the list above"),
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   335
				tr("OK"));
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diff changeset
   336
		return ;
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diff changeset
   337
	}
341
184230eb4151 - Store more team specific values in HWTeam
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   338
	CreateGame(0, 0);
580
d3ebf84e9fad Working 'Load' page
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diff changeset
   339
	game->PlayDemo(curritem->data(Qt::UserRole).toString());
184
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diff changeset
   340
}
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diff changeset
   341
416
595d8663254d update button for udp servers list
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parents: 412
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   342
void HWForm::NetConnectServer()
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   343
{
632
5e09ae25729f Half implement possibility for different backends of servers list
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   344
  QListWidgetItem * curritem = ui.pageNet->netServersWidget->serversList->currentItem();
416
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   345
  if (!curritem) {
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   346
    QMessageBox::critical(this,
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   347
			  tr("Error"),
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   348
			  tr("Please, select server from the list above"),
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   349
			  tr("OK"));
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   350
    return ;
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   351
  }
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   352
  _NetConnect(curritem->text(), 46631, ui.pageNet->editNetNick->text());
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   353
}
595d8663254d update button for udp servers list
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parents: 412
diff changeset
   354
314
83773ccf4f09 client/server net pre-alpha
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parents: 312
diff changeset
   355
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick)
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   356
{
637
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
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diff changeset
   357
	if(hwnet) {
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
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diff changeset
   358
		hwnet->Disconnect();
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
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parents: 636
diff changeset
   359
		delete hwnet;
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
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parents: 636
diff changeset
   360
		hwnet=0;
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   361
	}
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   362
	ui.pageNetGame->pChatWidget->clear();
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   363
	hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget);
637
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   364
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   365
	connect(hwnet, SIGNAL(GameStateChanged(GameState)), this, SLOT(NetGameStateChanged(GameState)));
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   366
	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
339
7535ab6c3820 Run game message added, team and config info provided for net game
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parents: 338
diff changeset
   367
	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   368
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   369
	connect(hwnet, SIGNAL(chatStringFromNet(const QStringList&)),
461
105af110b0e6 chatWidget with layout
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parents: 453
diff changeset
   370
		ui.pageNetGame->pChatWidget, SLOT(onChatStringFromNet(const QStringList&)));
105af110b0e6 chatWidget with layout
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parents: 453
diff changeset
   371
	connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)),
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   372
		hwnet, SLOT(chatLineToNet(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   373
	connect(hwnet, SIGNAL(nickAdded(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   374
		ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   375
	connect(hwnet, SIGNAL(nickRemoved(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   376
		ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&)));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   377
352
4665bfe25470 first buggy hedgehogs num net change
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parents: 350
diff changeset
   378
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
4665bfe25470 first buggy hedgehogs num net change
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parents: 350
diff changeset
   379
		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   380
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   381
		hwnet, SLOT(onTeamColorChanged(const HWTeam&)));
327
a281ff0803f1 Connect signal and slot directly for AddTeam event
unc0rr
parents: 324
diff changeset
   382
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
373
df912aab6b7e network team add can be denied by server
displacer
parents: 372
diff changeset
   383
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(acceptRequested(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   384
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   385
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   386
	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   387
	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   388
	connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   389
	connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(quint32)), hwnet, SLOT(onInitHealthChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   390
	connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   391
	connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   392
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   393
	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
330
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   394
	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   395
	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   396
	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   397
	connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   398
	connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   399
	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   400
	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   401
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   402
	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   403
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   404
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   405
	hwnet->Connect(hostName, port, nick);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   406
	config->SaveOptions();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   407
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   408
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   409
void HWForm::NetConnect()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   410
{
646
ed610c2cd0a4 Some work on network widgets
unc0rr
parents: 637
diff changeset
   411
// FIXME:  _NetConnect(ui.pageNet->editIP->text(), 46631, ui.pageNet->editNetNick->text());
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   412
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   413
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   414
void HWForm::NetStartServer()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   415
{
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   416
  pnetserver = new HWNetServer;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   417
  pnetserver->StartServer();
449
9f4063306e54 - Fix creating net server in Windows issue
unc0rr
parents: 448
diff changeset
   418
  _NetConnect("localhost", pnetserver->getRunningPort(), ui.pageNet->editNetNick->text());
636
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   419
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   420
  if (ui.pageNet->rbLocalGame->isChecked())
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   421
    pRegisterServer = new HWNetUdpServer(0, "hedgewars server", 46631);
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   422
  else
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   423
    pRegisterServer = new HWNetWwwServer(0, "hedgewars server", 46631);
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   424
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   425
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   426
void HWForm::NetDisconnect()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   427
{
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   428
  if(hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   429
    hwnet->Disconnect();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   430
    delete hwnet;
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   431
    hwnet=0;
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   432
  }
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   433
  if(pnetserver) {
635
0fb6d55ecd66 Register in www works
unc0rr
parents: 634
diff changeset
   434
    pRegisterServer->unregister();
634
b9db5ff5cfdb Fix some bugs
unc0rr
parents: 632
diff changeset
   435
    pRegisterServer->deleteLater();
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   436
    pnetserver->StopServer();
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   437
    delete pnetserver;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   438
    pnetserver=0;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   439
  }
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   440
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   441
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   442
void HWForm::ForcedDisconnect()
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   443
{
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   444
  if(pnetserver) return; // we have server - let it care of all things
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   445
  if (hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   446
    hwnet->deleteLater();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   447
    hwnet=0;
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   448
    QMessageBox::warning(this, QMessageBox::tr("Network"),
407
c7890ba9ed6e lost connection to server warning message
displacer
parents: 383
diff changeset
   449
			 QMessageBox::tr("Connection to server is lost"));
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   450
  }
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   451
  GoBack();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   452
}
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   453
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   454
void HWForm::NetGameEnter()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   455
{
290
09738170c557 - Further work on stack of pages
unc0rr
parents: 289
diff changeset
   456
	GoToPage(ID_PAGE_NETCFG);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   457
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   458
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   459
void HWForm::NetStartGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   460
{
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   461
  ui.pageNetGame->BtnGo->setText(QPushButton::tr("Waiting"));
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   462
  ui.pageNetGame->BtnGo->setEnabled(false);
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   463
  hwnet->StartGame();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   464
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   465
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   466
void HWForm::AddNetTeam(const HWTeam& team)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   467
{
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   468
  ui.pageNetGame->pNetTeamsWidget->addTeam(team);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   469
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   470
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   471
void HWForm::StartMPGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   472
{
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   473
	CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   474
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   475
	game->StartLocal();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   476
}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   477
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   478
void HWForm::NetGameStateChanged(GameState __attribute__((unused)) gameState)
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   479
{
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   480
  ui.pageNetGame->BtnGo->setText(QPushButton::tr("Go!"));
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   481
  ui.pageNetGame->BtnGo->setEnabled(true);
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   482
}
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   483
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   484
void HWForm::GameStateChanged(GameState gameState)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   485
{
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   486
	switch(gameState) {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   487
		case gsStarted: {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   488
			ui.pageGameStats->labelGameStats->setText("");
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   489
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   490
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   491
		case gsFinished: {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   492
			GoToPage(ID_PAGE_GAMESTATS);
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   493
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   494
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   495
		default: ;
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   496
	}
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   497
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   498
}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   499
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   500
void HWForm::AddStatText(const QString & msg)
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   501
{
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   502
	ui.pageGameStats->labelGameStats->setText(
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   503
		ui.pageGameStats->labelGameStats->text() + msg);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   504
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   505
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   506
void HWForm::GameStats(char type, const QString & info)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   507
{
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   508
	switch(type) {
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   509
		case 'r' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   510
			AddStatText(QString("<h1 align=\"center\">%1</h1>").arg(info));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   511
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   512
		}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   513
		case 'D' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   514
			int i = info.indexOf(' ');
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   515
			QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> pts.</p>")
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   516
					.arg(info.mid(i + 1), info.left(i));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   517
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   518
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   519
		}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   520
		case 'K' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   521
			QString message = QLabel::tr("<p>A total of <b>%1</b> Hedgehog(s) were killed during this round.</p>").arg(info);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   522
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   523
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   524
		}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   525
	}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   526
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   527
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   528
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget)
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   529
{
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   530
	game = new HWGame(config, gamecfg, pTeamSelWidget);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   531
	connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   532
	connect(game, SIGNAL(GameStats(char, const QString &)), this, SLOT(GameStats(char, const QString &)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   533
	connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   534
	connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   535
}
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   536
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   537
void HWForm::ShowErrorMessage(const QString & msg)
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   538
{
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   539
	QMessageBox::warning(this,
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   540
			"Hedgewars",
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   541
			msg);
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   542
}
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   543
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   544
void HWForm::GetRecord(bool isDemo, const QByteArray & record)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   545
{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   546
	QString filename;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   547
	QByteArray demo = record;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   548
	if (isDemo)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   549
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   550
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TD"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   551
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TD"));
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents: 541
diff changeset
   552
		filename = cfgdir->absolutePath() + "/Demos/LastRound.hwd_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   553
	} else
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   554
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   555
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TS"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   556
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TS"));
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents: 541
diff changeset
   557
		filename = cfgdir->absolutePath() + "/Saves/LastRound.hws_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   558
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   559
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   560
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   561
	QFile demofile(filename);
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   562
	if (!demofile.open(QIODevice::WriteOnly))
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   563
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   564
		ShowErrorMessage(tr("Cannot save record to file %1").arg(filename));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   565
		return ;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   566
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   567
	demofile.write(demo.constData(), demo.size());
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   568
	demofile.close();
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   569
}
587
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   570
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   571
void HWForm::StartTraining()
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   572
{
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   573
	CreateGame(0, 0);
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   574
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   575
	game->StartTraining();
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   576
}