QTfrontend/hwform.h
author sheepluva
Mon, 05 Aug 2019 00:20:45 +0200
changeset 15295 f382ec6dba11
parent 15278 16f389fcd462
permissions -rw-r--r--
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef HWFORM_H
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#define HWFORM_H
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#include <QMainWindow>
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#include <QStack>
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#include <QTime>
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#include <QPointer>
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#include <QPropertyAnimation>
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#include <QUrl>
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#include <QNetworkReply>
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#include <QNetworkRequest>
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#include <QNetworkAccessManager>
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#include "netserver.h"
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#include "game.h"
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#include "ui_hwform.h"
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#include "SDLInteraction.h"
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#include "bgwidget.h"
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#include "campaign.h"
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#ifdef __APPLE__
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#include "InstallController.h"
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#endif
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class HWGame;
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class HWTeam;
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class HWNamegen;
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class HWNewNet;
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class GameUIConfig;
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class HWNetRegisterServer;
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class QCloseEvent;
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class GameSchemeModel;
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class QSettings;
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class QSignalMapper;
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extern bool frontendEffects;
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extern bool demoIsPresent;
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extern QString playerHash;
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class HWForm : public QMainWindow
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{
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        Q_OBJECT
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    public:
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        HWForm(QWidget *parent = 0, QString styleSheet = "");
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        Ui_HWForm ui;
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        static GameUIConfig * config;
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        void exit();
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        void setButtonDescription(QString desc);
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        void backDescription();
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        void GoToVideos();
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        void GoToTraining();
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        void NetConnectQuick(const QString & host, quint16 port);
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        void PlayDemoQuick(const QString & demofilename);
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    private slots:
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        void GoToSaves();
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        void GoToDemos();
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        void GoToNet();
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        void GoToHelp();
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        void GoToEditWeapons();
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        void GoToNewWeapons();
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        void GoToWeapons(int index);
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        void GoToScheme(int index);
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        void GoToEditScheme();
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        void GoToNewScheme();
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        void GoToPage(int id);
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        void GoBack();
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        void OpenSnapshotFolder();
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        QString getDemoArguments();
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        void AssociateFiles();
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        void btnExitPressed();
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        void IntermediateSetup();
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        void NewTeam();
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        void EditTeam(const QString & teamName);
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        void AfterTeamEdit();
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        void DeleteTeam(const QString & teamName);
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        void DeleteScheme();
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        void DeleteWeaponSet();
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        void SimpleGame();
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        void PlayDemo();
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        void startTraining(const QString&, const QString&);
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        void StartCampaign();
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        void NetConnect();
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        void NetConnectServer(const QString & host, quint16 port, bool useTls);
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        void NetConnectOfficialServer();
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        void NetStartServer();
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        void NetRedirected(quint16 port);
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        void NetDisconnect();
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        void NetConnected();
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        void NetError(const QString & errmsg);
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        void NetWarning(const QString & wrnmsg);
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        void NetGameEnter();
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        void NetPassword(const QString & nick);
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        void NetNickRegistered(const QString & nick);
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        void NetNickNotRegistered(const QString & nick);
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        void NetNickTaken(const QString & nick);
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        void NetAuthFailed();
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        void askRoomPassword();
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        bool RetryDialog(const QString & title, const QString & label);
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        void NetTeamAccepted(const QString& team);
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        void AddNetTeam(const HWTeam& team);
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        void RemoveNetTeam(const HWTeam& team);
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        void StartMPGame();
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        void GameStateChanged(GameState gameState);
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        void DemoPresenceChanged(bool hasDemo);
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        void ForcedDisconnect(const QString & reason);
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        void ShowFatalErrorMessage(const QString &);
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        void GetRecord(RecordType type, const QByteArray & record);
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        void CreateNetGame();
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        void PlayOfficialServerDemo();
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nemo
parents: 6574
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   131
        void UpdateWeapons();
12665
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 11968
diff changeset
   132
        void DeleteWeapons(QString weaponsName);
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 11968
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   133
        void AddWeapons(QString weaponsName, QString ammo);
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 11968
diff changeset
   134
        void EditWeapons(QString oldWeaponsName, QString newWeaponsName, QString ammo);
6616
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nemo
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   135
        void onFrontendFullscreen(bool value);
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nemo
parents: 6574
diff changeset
   136
        void onFrontendEffects(bool value);
15090
33eca3f0a9aa PageEditTeam: Disable sound test button when frontend sounds are disabled
Wuzzy <Wuzzy2@mail.ru>
parents: 14903
diff changeset
   137
        void onFrontendSoundsToggled(bool value);
6616
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nemo
parents: 6574
diff changeset
   138
        void Music(bool checked);
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nemo
parents: 6574
diff changeset
   139
        void UpdateCampaignPage(int index);
11950
3792a9f9fa9c Update campaign victory status when changing selection
Wuzzy <almikes@aol.com>
parents: 11851
diff changeset
   140
        void UpdateCampaignPageTeam(int index);
7490
c422845b8d1f Fixed a typo, frontend is now working properly
belphegorr <szabibibi@gmail.com>
parents: 7245
diff changeset
   141
        void UpdateCampaignPageProgress(int index);
9182
f92e205bc167 issue 562, image and description for the campaign page
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9100
diff changeset
   142
        void UpdateCampaignPageMission(int index);
14462
4c743ef80b1b Add team selection in training page and basic check mark support
Wuzzy <Wuzzy2@mail.ru>
parents: 13818
diff changeset
   143
        void UpdateTrainingPageTeam(int index);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7004
diff changeset
   144
        void InitCampaignPage();
14470
6ab8335fe0a6 Save and restore last campaign/training team selection in settings.ini
Wuzzy <Wuzzy2@mail.ru>
parents: 14462
diff changeset
   145
        void RestoreSingleplayerTeamSelection();
8385
9e8924ff9813 Convert feedback page to dialog (+some fixes from unC0Rr)
dag10
parents: 8364
diff changeset
   146
        void showFeedbackDialog();
8878
b03dc99f2f2e check for network for feedback dialog too
koda
parents: 8720
diff changeset
   147
        void showFeedbackDialogNetChecked();
2345
daf1785f2337 - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents: 2098
diff changeset
   148
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nemo
parents: 6574
diff changeset
   149
        void NetGameChangeStatus(bool isMaster);
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nemo
parents: 6574
diff changeset
   150
        void NetGameMaster();
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nemo
parents: 6574
diff changeset
   151
        void NetGameSlave();
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nemo
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   152
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nemo
parents: 6574
diff changeset
   153
        void AsyncNetServerStart();
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nemo
parents: 6574
diff changeset
   154
        void NetLeftRoom(const QString & reason);
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nemo
parents: 6574
diff changeset
   155
        void selectFirstNetScheme();
2377
f3fab2b09e0c And in frontend
nemo
parents: 2345
diff changeset
   156
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nemo
parents: 6574
diff changeset
   157
        void saveDemoWithCustomName();
8364
fbc9bcc6c39d Added "New account" button when connectiong to the official server
vitiv <nikita.utiu@gmail.com>
parents: 8353
diff changeset
   158
        void openRegistrationPage();
6616
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nemo
parents: 6574
diff changeset
   159
8416
e691acd778f5 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
dag10
parents: 8385
diff changeset
   160
        void startGame();
8901
505307b9735d implementation of a restart-game button. location and appearance is not final :P
thunderstruck
parents: 8878
diff changeset
   161
        void restartGame();
8416
e691acd778f5 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
dag10
parents: 8385
diff changeset
   162
9100
3f5e0280db4d Fix issue 652 and fix issue 645
unc0rr
parents: 9080
diff changeset
   163
        void FromNetProxySlot(const QByteArray &);
3f5e0280db4d Fix issue 652 and fix issue 645
unc0rr
parents: 9080
diff changeset
   164
6616
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nemo
parents: 6574
diff changeset
   165
    private:
14865
90cf07c60feb add argument flag for tls connections
alfadur
parents: 14838
diff changeset
   166
        void _NetConnect(const QString & hostName, quint16 port, bool useTls, QString nick);
8720
5603527f9803 this should prevent the password prompt from appearing on local games (issue 548)
koda
parents: 8716
diff changeset
   167
        int  AskForNickAndPwd(void);
8140
a098374b847b A bit of refactoring
unc0rr
parents: 7628
diff changeset
   168
        void UpdateTeamsLists();
6616
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nemo
parents: 6574
diff changeset
   169
        void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo);
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nemo
parents: 6574
diff changeset
   170
        void closeEvent(QCloseEvent *event);
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nemo
parents: 6574
diff changeset
   171
        void CustomizePalettes();
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nemo
parents: 6574
diff changeset
   172
        void resizeEvent(QResizeEvent * event);
8353
c23bd7ee9a5e simplify entering/leaving pages debug
koda
parents: 8328
diff changeset
   173
        QString stringifyPageId(quint32 id);
6616
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nemo
parents: 6574
diff changeset
   174
        //void keyReleaseEvent(QKeyEvent *event);
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 646
diff changeset
   175
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nemo
parents: 6574
diff changeset
   176
        enum PageIDs
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nemo
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   177
        {
7004
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nemo
parents: 6952
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   178
            ID_PAGE_SETUP_TEAM     ,
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nemo
parents: 6952
diff changeset
   179
            ID_PAGE_SETUP          ,
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nemo
parents: 6952
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   180
            ID_PAGE_MULTIPLAYER    ,
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nemo
parents: 6952
diff changeset
   181
            ID_PAGE_DEMOS          ,
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nemo
parents: 6952
diff changeset
   182
            ID_PAGE_NET            ,
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nemo
parents: 6952
diff changeset
   183
            ID_PAGE_NETGAME        ,
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nemo
parents: 6952
diff changeset
   184
            ID_PAGE_INFO           ,
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nemo
parents: 6952
diff changeset
   185
            ID_PAGE_MAIN           ,
45d43f372107 Workaround for stuck pages.
nemo
parents: 6952
diff changeset
   186
            ID_PAGE_GAMESTATS      ,
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nemo
parents: 6952
diff changeset
   187
            ID_PAGE_SINGLEPLAYER   ,
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nemo
parents: 6952
diff changeset
   188
            ID_PAGE_TRAINING       ,
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nemo
parents: 6952
diff changeset
   189
            ID_PAGE_SELECTWEAPON   ,
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nemo
parents: 6952
diff changeset
   190
            ID_PAGE_NETSERVER      ,
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nemo
parents: 6952
diff changeset
   191
            ID_PAGE_INGAME         ,
45d43f372107 Workaround for stuck pages.
nemo
parents: 6952
diff changeset
   192
            ID_PAGE_ROOMSLIST      ,
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nemo
parents: 6952
diff changeset
   193
            ID_PAGE_CONNECTING     ,
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nemo
parents: 6952
diff changeset
   194
            ID_PAGE_SCHEME         ,
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nemo
parents: 6952
diff changeset
   195
            ID_PAGE_ADMIN          ,
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nemo
parents: 6952
diff changeset
   196
            ID_PAGE_CAMPAIGN       ,
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nemo
parents: 6952
diff changeset
   197
            ID_PAGE_DRAWMAP        ,
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nemo
parents: 6952
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   198
            ID_PAGE_DATADOWNLOAD   ,
8434
4821897a0f10 big indentation/whitespaces cleanup
sheepluva
parents: 8416
diff changeset
   199
            ID_PAGE_VIDEOS         ,
8205
921e63507bea GCI2012: Navigation Output
Ondrej
parents: 8179
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   200
            MAX_PAGE
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2874
diff changeset
   201
        };
6616
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nemo
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diff changeset
   202
        QPointer<HWGame> game;
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nemo
parents: 6574
diff changeset
   203
        QPointer<HWNetServer> pnetserver;
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nemo
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   204
        QPointer<HWNetRegisterServer> pRegisterServer;
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nemo
parents: 6574
diff changeset
   205
        QPointer<HWTeam> editedTeam;
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nemo
parents: 6574
diff changeset
   206
        QPointer<HWNewNet> hwnet;
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nemo
parents: 6574
diff changeset
   207
        HWNamegen * namegen;
13197
0bc5f618ca7c Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wuzzy <Wuzzy2@mail.ru>
parents: 13086
diff changeset
   208
        GameSchemeModel * gameSchemeModel;
6616
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nemo
parents: 6574
diff changeset
   209
        QStack<int> PagesStack;
9182
f92e205bc167 issue 562, image and description for the campaign page
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9100
diff changeset
   210
        QString previousCampaignName;
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
   211
        QString previousTeamName;
9290
478aa681e702 this seems to work ok, but I have to clean up the code
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9284
diff changeset
   212
        QList<MissionInfo> campaignMissionInfo;
6616
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nemo
parents: 6574
diff changeset
   213
        QTime eggTimer;
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nemo
parents: 6574
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   214
        BGWidget * wBackground;
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nemo
parents: 6574
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   215
        QSignalMapper * pageSwitchMapper;
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nemo
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diff changeset
   216
        QByteArray m_lastDemo;
3697
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koda
parents: 3236
diff changeset
   217
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nemo
parents: 6574
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   218
        QPropertyAnimation *animationNewSlide;
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nemo
parents: 6574
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   219
        QPropertyAnimation *animationOldSlide;
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parents: 6574
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   220
        QPropertyAnimation *animationNewOpacity;
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nemo
parents: 6574
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   221
        QPropertyAnimation *animationOldOpacity;
6428
2d2b5e3c59a7 eyecandy
Oranger
parents: 6225
diff changeset
   222
2400
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koda
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diff changeset
   223
#ifdef __APPLE__
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   224
        InstallController * panel;
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koda
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   225
#endif
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   226
6616
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   227
        void OnPageShown(quint8 id, quint8 lastid=0);
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unc0rr
parents: 183
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   228
};
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unc0rr
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   229
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
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   230
#endif