qmlfrontend/team.cpp
author sheepluva
Mon, 05 Aug 2019 00:20:45 +0200
changeset 15295 f382ec6dba11
parent 14291 f1a5b7baa87f
permissions -rw-r--r--
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
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#include "team.h"
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Hedgehog::Hedgehog()
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    : name(QObject::tr("unnamed", "default hedgehog name").toUtf8()),
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      hat("NoHat"),
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      hp(100),
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      level(0) {}
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Team::Team()
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    : name(QObject::tr("unnamed", "default team name").toUtf8()),
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      color("12345678"),
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      m_hedgehogsNumber(4) {
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  m_hedgehogs.resize(8);
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}
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void Team::resize(int number) { m_hedgehogsNumber = number; }
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QVector<Hedgehog> Team::hedgehogs() const {
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  return m_hedgehogs.mid(0, m_hedgehogsNumber);
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}