tools/drawMapTest/mainwindow.h
author nemo
Tue, 21 Aug 2018 15:11:28 -0400
branch0.9.24
changeset 13682 f60b3998ba56
parent 4477 63a21fac8bf7
permissions -rw-r--r--
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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namespace Ui {
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    class MainWindow;
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}
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class DrawMapScene;
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class MainWindow : public QMainWindow {
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    Q_OBJECT
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public:
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    MainWindow(QWidget *parent = 0);
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    ~MainWindow();
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protected:
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    void changeEvent(QEvent *e);
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private:
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    Ui::MainWindow *ui;
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    DrawMapScene * scene;
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private slots:
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    void on_pbLoad_clicked();
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    void on_pbSave_clicked();
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    void scene_pathChanged();
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};
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#endif // MAINWINDOW_H