gameServer/CoreTypes.hs
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 7126 8daa5c8e84c0
child 7321 57bd4f201401
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
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{-# LANGUAGE OverloadedStrings, DeriveDataTypeable #-}
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module CoreTypes where
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import Control.Concurrent
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import Data.Word
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import qualified Data.Map as Map
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import Data.Sequence(Seq, empty)
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import Data.Time
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import Network
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import Data.Function
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import Data.ByteString.Char8 as B
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import Data.Unique
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import Control.Exception
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import Data.Typeable
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import Data.TConfig
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-----------------------
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import RoomsAndClients
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type ClientChan = Chan [B.ByteString]
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data ClientInfo =
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    ClientInfo
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    {
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        clUID :: Unique,
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        sendChan :: ClientChan,
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        clientSocket :: Socket,
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        host :: B.ByteString,
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        connectTime :: UTCTime,
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        nick :: B.ByteString,
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        webPassword :: B.ByteString,
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        logonPassed :: Bool,
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        clientProto :: !Word16,
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        roomID :: RoomIndex,
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        pingsQueue :: !Word,
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        isMaster :: Bool,
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        isReady :: !Bool,
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        isAdministrator :: Bool,
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        clientClan :: Maybe B.ByteString,
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        teamsInGame :: Word
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    }
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instance Eq ClientInfo where
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    (==) = (==) `on` clientSocket
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data HedgehogInfo =
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    HedgehogInfo B.ByteString B.ByteString
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    deriving (Show, Read)
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data TeamInfo =
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    TeamInfo
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    {
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        teamownerId :: ClientIndex,
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        teamowner :: B.ByteString,
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        teamname :: B.ByteString,
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        teamcolor :: B.ByteString,
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        teamgrave :: B.ByteString,
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        teamfort :: B.ByteString,
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        teamvoicepack :: B.ByteString,
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        teamflag :: B.ByteString,
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        difficulty :: Int,
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        hhnum :: Int,
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        hedgehogs :: [HedgehogInfo]
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    }
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    deriving (Show, Read)
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data GameInfo =
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    GameInfo
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    {
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        roundMsgs :: Seq B.ByteString,
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        leftTeams :: [B.ByteString],
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        teamsAtStart :: [TeamInfo],
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        teamsInGameNumber :: Int,
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        allPlayersHaveRegisteredAccounts :: Bool,
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        giMapParams :: Map.Map B.ByteString B.ByteString,
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        giParams :: Map.Map B.ByteString [B.ByteString]
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    } deriving (Show, Read)
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--newGameInfo ::  -> GameInfo 
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newGameInfo = 
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    GameInfo
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        Data.Sequence.empty
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        []
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data RoomInfo =
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    RoomInfo
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    {
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        masterID :: ClientIndex,
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        name :: B.ByteString,
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        password :: B.ByteString,
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        roomProto :: Word16,
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        teams :: [TeamInfo],
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        gameInfo :: Maybe GameInfo,
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        playersIn :: !Int,
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        readyPlayers :: !Int,
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        isRestrictedJoins :: Bool,
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        isRestrictedTeams :: Bool,
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        mapParams :: Map.Map B.ByteString B.ByteString,
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        params :: Map.Map B.ByteString [B.ByteString]
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    }
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newRoom :: RoomInfo
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newRoom =
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    RoomInfo
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        (error "No room master defined")
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        ""
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        ""
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        0
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        []
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        Nothing
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        0
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        0
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        False
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        False
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        (
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            Map.fromList $ Prelude.zipWith (,)
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                ["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
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                ["+rnd+", "0", "0", "seed", "0"]
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        )
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        (Map.singleton "SCHEME" ["Default"])
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data StatisticsInfo =
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    StatisticsInfo
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    {
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        playersNumber :: Int,
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        roomsNumber :: Int
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    }
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data ServerInfo =
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    ServerInfo
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    {
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        isDedicated :: Bool,
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        serverMessage :: B.ByteString,
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        serverMessageForOldVersions :: B.ByteString,
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        latestReleaseVersion :: Word16,
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        earliestCompatibleVersion :: Word16,
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        listenPort :: PortNumber,
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        --nextRoomID :: Int,
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        dbHost :: B.ByteString,
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        dbName :: B.ByteString,
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        dbLogin :: B.ByteString,
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        dbPassword :: B.ByteString,
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        bans :: [BanInfo],
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        shutdownPending :: Bool,
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        runArgs :: [String],
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        coreChan :: Chan CoreMessage,
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        dbQueries :: Chan DBQuery,
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        serverSocket :: Maybe Socket,
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        serverConfig :: Maybe Conf
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    }
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newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Socket -> Maybe Conf -> ServerInfo
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newServerInfo =
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    ServerInfo
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        True
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        "<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
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        "<font color=yellow><h3 align=center>Hedgewars 0.9.17 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
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        41
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        43 -- 0.9.18
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        46631
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        --0
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        ""
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        ""
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        ""
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        ""
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        []
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        False
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        []
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data AccountInfo =
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    HasAccount B.ByteString Bool
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    | Guest
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    | Admin
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    deriving (Show, Read)
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data DBQuery =
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    CheckAccount ClientIndex Int B.ByteString B.ByteString
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    | ClearCache
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    | SendStats Int Int
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    deriving (Show, Read)
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data CoreMessage =
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    Accept ClientInfo
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    | ClientMessage (ClientIndex, [B.ByteString])
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    | ClientAccountInfo ClientIndex Int AccountInfo
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    | TimerAction Int
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    | Remove ClientIndex
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type MRnC = MRoomsAndClients RoomInfo ClientInfo
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type IRnC = IRoomsAndClients RoomInfo ClientInfo
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data Notice =
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    NickAlreadyInUse
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    | AdminLeft
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    | WrongPassword
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    deriving Enum
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data ShutdownException =
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    ShutdownException
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     deriving (Show, Typeable)
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09f4978b4fb0 ShutdownException for server shutdown
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instance Exception ShutdownException
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data ShutdownThreadException = ShutdownThreadException String
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     deriving Typeable
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instance Show ShutdownThreadException where
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    show (ShutdownThreadException s) = s
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instance Exception ShutdownThreadException
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data BanInfo =
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    BanByIP B.ByteString B.ByteString UTCTime
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    | BanByNick B.ByteString B.ByteString UTCTime
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    deriving (Show, Read)