author | unc0rr |
Sun, 27 Jul 2008 12:57:15 +0000 | |
changeset 1106 | f868b7307003 |
parent 1066 | 1f1b3686a2b0 |
child 1455 | 7d0a4ecd8210 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include "itemNum.h" |
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#include <QMouseEvent> |
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#include <QPainter> |
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ItemNum::ItemNum(const QImage& im, QWidget * parent, unsigned char min, unsigned char max) : |
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m_im(im), QWidget(parent), nonInteractive(false), minItems(min), maxItems(max), |
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numItems(min+2 >= max ? min : min+2), |
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infinityState(false) |
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{ |
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} |
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ItemNum::~ItemNum() |
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{ |
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} |
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void ItemNum::mousePressEvent ( QMouseEvent * event ) |
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{ |
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if(nonInteractive) return; |
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if(event->button()==Qt::LeftButton) { |
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event->accept(); |
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if(infinityState && numItems==maxItems) { |
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incItems(); |
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} |
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if(numItems < maxItems) { |
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incItems(); |
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} |
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} else if (event->button()==Qt::RightButton) { |
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event->accept(); |
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if(numItems > minItems) { |
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decItems(); |
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} |
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} else { |
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event->ignore(); |
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return; |
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} |
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repaint(); |
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} |
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QSize ItemNum::sizeHint () const |
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{ |
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return QSize((maxItems+1)*12, 32); |
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} |
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void ItemNum::paintEvent(QPaintEvent* event) |
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{ |
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QPainter painter(this); |
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if (numItems==maxItems+1) { |
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QRect target(0, 0, 100, 32); |
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painter.drawImage(target, QImage(":/res/infinity.png")); |
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} else { |
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for(int i=0; i<numItems; i++) { |
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QRect target(11 * i, i % 2, 25, 25); |
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painter.drawImage(target, m_im); |
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} |
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} |
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} |
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unsigned char ItemNum::getItemsNum() const |
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{ |
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return numItems; |
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} |
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void ItemNum::setItemsNum(const unsigned char num) |
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{ |
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numItems=num; |
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} |
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void ItemNum::setInfinityState(bool value) |
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{ |
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infinityState=value; |
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} |