QTfrontend/hedgehogerWidget.h
author Henek
Mon, 11 Apr 2011 00:35:53 +0200
changeset 5138 f991f87969ff
parent 4976 088d40d8aba2
permissions -rw-r--r--
now Random Weapons will show the weapon you will get during the other players turns not tested online yet, would be happy if someone could and report to me results
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2007 Ulyanov Igor <iulyanov@gmail.com>
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 * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _HEDGEHOGER_WIDGET
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#define _HEDGEHOGER_WIDGET
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#include "itemNum.h"
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class FrameTeams;
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class CHedgehogerWidget : public ItemNum
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{
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  Q_OBJECT
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 public:
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  CHedgehogerWidget(const QImage& im, const QImage& img, QWidget * parent);
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  virtual ~CHedgehogerWidget();
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  unsigned char getHedgehogsNum() const;
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  void setHHNum (unsigned int num);
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  void setNonInteractive();
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 signals:
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  void hedgehogsNumChanged();
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 protected:
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  virtual void incItems();
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  virtual void decItems();
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 private:
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  CHedgehogerWidget();
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  FrameTeams* pOurFrameTeams;
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};
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#endif // _HEDGEHOGER_WIDGET