QTfrontend/campaign.h
author nemo
Thu, 03 Oct 2013 12:22:12 -0400
changeset 9487 fbe203c1d11e
parent 9182 f92e205bc167
child 9272 6fa30e491b37
permissions -rw-r--r--
couple more wrap calls. freezer still doesn't propagate properly. mostly due to needing something like bullet trail to chop into segments tag borders. Adding that could allow portalling too, probably.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef CAMPAIGN_H
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#define CAMPAIGN_H
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#include <QString>
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#include <QStringList>
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QStringList getCampMissionList(QString & campaign);
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unsigned int getCampProgress(QString & teamName, QString & campName);
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QString getCampaignScript(QString campaign, unsigned int mNum);
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QString getCampaignImage(QString campaign, unsigned int mNum);
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QString getCampaignMissionName(QString campaign, unsigned int mNum);
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#endif