gameServer/HandlerUtils.hs
author nemo
Sat, 30 Mar 2013 08:11:09 -0400
changeset 8822 fc9877ff7f1a
parent 6541 08ed346ed341
child 9109 878f06e9c484
permissions -rw-r--r--
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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module HandlerUtils where
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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import Data.List
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import RoomsAndClients
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import CoreTypes
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import Actions
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thisClient :: Reader (ClientIndex, IRnC) ClientInfo
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thisClient = do
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    (ci, rnc) <- ask
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    return $ rnc `client` ci
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thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
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thisRoom = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ rnc `room` ri
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clientNick :: Reader (ClientIndex, IRnC) B.ByteString
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clientNick = liftM nick thisClient
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roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomOthersChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)
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roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomSameClanChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
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    let cl = rnc `client` ci
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    let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
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    return $ map sendChan sameClanClients
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roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomClientsChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) (roomClients rnc ri)
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thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
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thisClientChans = do
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    (ci, rnc) <- ask
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    return [sendChan (rnc `client` ci)]
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sameProtoChans :: Reader (ClientIndex, IRnC) [ClientChan]
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sameProtoChans = do
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    (ci, rnc) <- ask
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    let p = clientProto (rnc `client` ci)
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    return . map sendChan . filter (\c -> clientProto c == p) . map (client rnc) $ allClients rnc
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answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans
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allRoomInfos :: Reader (a, IRnC) [RoomInfo]
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allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask
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clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
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clientByNick n = do
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    (_, rnc) <- ask
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    let allClientIDs = allClients rnc
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    return $ find (\clId -> n == nick (client rnc clId)) allClientIDs
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