misc/liblua/ldump.c
author nemo
Sat, 30 Mar 2013 08:11:09 -0400
changeset 8822 fc9877ff7f1a
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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/*
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** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
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** save precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#include <stddef.h>
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#define ldump_c
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#define LUA_CORE
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#include "lua.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lundump.h"
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typedef struct {
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 lua_State* L;
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 lua_Writer writer;
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 void* data;
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 int strip;
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 int status;
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} DumpState;
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#define DumpMem(b,n,size,D)	DumpBlock(b,(n)*(size),D)
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#define DumpVar(x,D)	 	DumpMem(&x,1,sizeof(x),D)
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static void DumpBlock(const void* b, size_t size, DumpState* D)
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{
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 if (D->status==0)
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 {
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  lua_unlock(D->L);
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  D->status=(*D->writer)(D->L,b,size,D->data);
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  lua_lock(D->L);
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 }
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}
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static void DumpChar(int y, DumpState* D)
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{
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 char x=(char)y;
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 DumpVar(x,D);
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}
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static void DumpInt(int x, DumpState* D)
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{
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 DumpVar(x,D);
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}
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static void DumpNumber(lua_Number x, DumpState* D)
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{
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 DumpVar(x,D);
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}
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static void DumpVector(const void* b, int n, size_t size, DumpState* D)
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{
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 DumpInt(n,D);
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 DumpMem(b,n,size,D);
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}
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static void DumpString(const TString* s, DumpState* D)
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{
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 if (s==NULL || getstr(s)==NULL)
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 {
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  size_t size=0;
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  DumpVar(size,D);
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 }
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 else
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 {
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  size_t size=s->tsv.len+1;		/* include trailing '\0' */
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  DumpVar(size,D);
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  DumpBlock(getstr(s),size,D);
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 }
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}
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#define DumpCode(f,D)	 DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
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static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
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static void DumpConstants(const Proto* f, DumpState* D)
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{
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 int i,n=f->sizek;
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 DumpInt(n,D);
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 for (i=0; i<n; i++)
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 {
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  const TValue* o=&f->k[i];
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  DumpChar(ttype(o),D);
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  switch (ttype(o))
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  {
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   case LUA_TNIL:
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	break;
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   case LUA_TBOOLEAN:
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	DumpChar(bvalue(o),D);
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	break;
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   case LUA_TNUMBER:
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	DumpNumber(nvalue(o),D);
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	break;
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   case LUA_TSTRING:
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	DumpString(rawtsvalue(o),D);
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	break;
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   default:
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	lua_assert(0);			/* cannot happen */
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	break;
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  }
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 }
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 n=f->sizep;
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 DumpInt(n,D);
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 for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
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}
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static void DumpDebug(const Proto* f, DumpState* D)
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{
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 int i,n;
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 n= (D->strip) ? 0 : f->sizelineinfo;
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 DumpVector(f->lineinfo,n,sizeof(int),D);
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 n= (D->strip) ? 0 : f->sizelocvars;
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 DumpInt(n,D);
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 for (i=0; i<n; i++)
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 {
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  DumpString(f->locvars[i].varname,D);
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  DumpInt(f->locvars[i].startpc,D);
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  DumpInt(f->locvars[i].endpc,D);
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 }
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 n= (D->strip) ? 0 : f->sizeupvalues;
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 DumpInt(n,D);
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 for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
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}
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static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
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{
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 DumpString((f->source==p || D->strip) ? NULL : f->source,D);
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 DumpInt(f->linedefined,D);
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 DumpInt(f->lastlinedefined,D);
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 DumpChar(f->nups,D);
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 DumpChar(f->numparams,D);
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 DumpChar(f->is_vararg,D);
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 DumpChar(f->maxstacksize,D);
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 DumpCode(f,D);
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 DumpConstants(f,D);
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 DumpDebug(f,D);
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}
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static void DumpHeader(DumpState* D)
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{
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 char h[LUAC_HEADERSIZE];
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 luaU_header(h);
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 DumpBlock(h,LUAC_HEADERSIZE,D);
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}
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/*
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** dump Lua function as precompiled chunk
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*/
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int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
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{
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 DumpState D;
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 D.L=L;
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 D.writer=w;
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 D.data=data;
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 D.strip=strip;
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 D.status=0;
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 DumpHeader(&D);
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 DumpFunction(f,NULL,&D);
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 return D.status;
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}