author | unc0rr |
Tue, 13 Nov 2012 23:16:21 +0400 | |
branch | physfslayer |
changeset 7971 | fcbaa236a2d5 |
parent 6930 | d187ea93fc4f |
child 8049 | 133e22b5c410 |
permissions | -rw-r--r-- |
6477 | 1 |
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#include <QEvent> |
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#include <QWidget> |
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#include <QStackedLayout> |
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#include <QLabel> |
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5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
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#include <QLineEdit> |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
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#include <QCheckBox> |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
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5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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#include "mouseoverfilter.h" |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
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#include "ui/page/AbstractPage.h" |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
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#include "ui_hwform.h" |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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#include "hwform.h" |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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#include "gameuiconfig.h" |
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#include "DataManager.h" |
6584
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
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#include "SDLInteraction.h" |
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MouseOverFilter::MouseOverFilter(QObject *parent) : |
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QObject(parent) |
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{ |
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} |
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bool MouseOverFilter::eventFilter( QObject *dist, QEvent *event ) |
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{ |
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if (event->type() == QEvent::Enter) |
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{ |
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QWidget * widget = dynamic_cast<QWidget*>(dist); |
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abstractpage = qobject_cast<AbstractPage*>(ui->Pages->currentWidget()); |
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if (widget->whatsThis() != NULL) |
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abstractpage->setButtonDescription(widget->whatsThis()); |
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else if (widget->toolTip() != NULL) |
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abstractpage->setButtonDescription(widget->toolTip()); |
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||
6584
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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// play a sound when mouse hovers certain ui elements |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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QPushButton * button = dynamic_cast<QPushButton*>(dist); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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QLineEdit * textfield = dynamic_cast<QLineEdit*>(dist); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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QCheckBox * checkbox = dynamic_cast<QCheckBox*>(dist); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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QComboBox * droplist = dynamic_cast<QComboBox*>(dist); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
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diff
changeset
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QSlider * slider = dynamic_cast<QSlider*>(dist); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
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QTabWidget * tab = dynamic_cast<QTabWidget*>(dist); |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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if (HWForm::config->isFrontendSoundEnabled() && (button || textfield || checkbox || droplist || slider || tab)) |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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{ |
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DataManager & dataMgr = DataManager::instance(); |
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5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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SDLInteraction::instance().playSoundFile(dataMgr.findFileForRead("Sounds/steps.ogg")); |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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} |
5bb48450b978
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
koda
parents:
6477
diff
changeset
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return true; |
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} |
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else if (event->type() == QEvent::Leave) |
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{ |
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abstractpage = qobject_cast<AbstractPage*>(ui->Pages->currentWidget()); |
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if (abstractpage->getDefautDescription() != NULL) |
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{ |
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abstractpage->setButtonDescription( * abstractpage->getDefautDescription()); |
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} |
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else |
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abstractpage->setButtonDescription(""); |
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} |
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return false; |
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} |
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void MouseOverFilter::setUi(Ui_HWForm *uiForm) |
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{ |
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ui = uiForm; |
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} |