author | unc0rr |
Tue, 25 Sep 2012 22:45:40 +0400 | |
changeset 7710 | fd5bcbd698a5 |
parent 7682 | f6bfbe829008 |
child 7735 | 4c7e282b5732 |
permissions | -rw-r--r-- |
6012 | 1 |
{-# LANGUAGE CPP, OverloadedStrings #-} |
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module Actions where |
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import Control.Concurrent |
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import qualified Data.Set as Set |
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import qualified Data.Sequence as Seq |
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import qualified Data.List as L |
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import qualified Control.Exception as Exception |
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import System.Log.Logger |
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import Control.Monad |
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import Data.Time |
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import Data.Maybe |
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import Control.Monad.Reader |
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import Control.Monad.State.Strict |
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import qualified Data.ByteString.Char8 as B |
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import Control.DeepSeq |
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import Data.Unique |
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import Control.Arrow |
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import Control.Exception |
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On restart command close server socket and spawn new server, keep running until last client quits
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import System.Process |
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import Network.Socket |
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----------------------------- |
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import OfficialServer.GameReplayStore |
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import CoreTypes |
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import Utils |
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import ClientIO |
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import ServerState |
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import Consts |
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import ConfigFile |
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import EngineInteraction |
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data Action = |
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AnswerClients ![ClientChan] ![B.ByteString] |
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| SendServerMessage |
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| SendServerVars |
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| MoveToRoom RoomIndex |
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| MoveToLobby B.ByteString |
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| RemoveTeam B.ByteString |
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Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
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| SendTeamRemovalMessage B.ByteString |
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| RemoveRoom |
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| FinishGame |
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| UnreadyRoomClients |
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| JoinLobby |
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| ProtocolError B.ByteString |
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| Warning B.ByteString |
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| NoticeMessage Notice |
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| ByeClient B.ByteString |
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| KickClient ClientIndex |
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| KickRoomClient ClientIndex |
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| BanClient NominalDiffTime B.ByteString ClientIndex |
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| BanIP B.ByteString NominalDiffTime B.ByteString |
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Implement command for banning by ip and a command for bans list
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| BanList |
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| ChangeMaster |
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| RemoveClientTeams ClientIndex |
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| ModifyClient (ClientInfo -> ClientInfo) |
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| ModifyClient2 ClientIndex (ClientInfo -> ClientInfo) |
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| ModifyRoom (RoomInfo -> RoomInfo) |
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| ModifyServerInfo (ServerInfo -> ServerInfo) |
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| AddRoom B.ByteString B.ByteString |
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| CheckRegistered |
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| ClearAccountsCache |
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| ProcessAccountInfo AccountInfo |
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| AddClient ClientInfo |
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| DeleteClient ClientIndex |
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| PingAll |
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| StatsAction |
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| RestartServer |
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| AddNick2Bans B.ByteString B.ByteString UTCTime |
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| AddIP2Bans B.ByteString B.ByteString UTCTime |
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| CheckBanned |
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| SaveReplay |
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action] |
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instance NFData Action where |
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rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` () |
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rnf a = a `seq` () |
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instance NFData B.ByteString |
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instance NFData (Chan a) |
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othersChans :: StateT ServerState IO [ClientChan] |
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othersChans = do |
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cl <- client's id |
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ri <- clientRoomA |
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liftM (map sendChan . filter (/= cl)) $ roomClientsS ri |
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processAction :: Action -> StateT ServerState IO () |
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processAction (AnswerClients chans msg) = |
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io $ mapM_ (`writeChan` (msg `deepseq` msg)) (chans `deepseq` chans) |
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processAction SendServerMessage = do |
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chan <- client's sendChan |
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protonum <- client's clientProto |
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si <- liftM serverInfo get |
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let message = if protonum < latestReleaseVersion si then |
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serverMessageForOldVersions si |
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else |
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serverMessage si |
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processAction $ AnswerClients [chan] ["SERVER_MESSAGE", message] |
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processAction SendServerVars = do |
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chan <- client's sendChan |
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si <- gets serverInfo |
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io $ writeChan chan ("SERVER_VARS" : vars si) |
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where |
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vars si = [ |
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"MOTD_NEW", serverMessage si, |
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"MOTD_OLD", serverMessageForOldVersions si, |
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"LATEST_PROTO", showB $ latestReleaseVersion si |
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] |
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processAction (ProtocolError msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["ERROR", msg] |
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processAction (Warning msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["WARNING", msg] |
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processAction (NoticeMessage n) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["NOTICE", showB . fromEnum $ n] |
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processAction (ByeClient msg) = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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chan <- client's sendChan |
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clNick <- client's nick |
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loggedIn <- client's logonPassed |
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when (ri /= lobbyId) $ do |
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processAction $ MoveToLobby ("quit: " `B.append` msg) |
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return () |
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clientsChans <- liftM (Prelude.map sendChan . Prelude.filter logonPassed) $! allClientsS |
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io $ |
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infoM "Clients" (show ci ++ " quits: " ++ B.unpack msg) |
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when loggedIn $ processAction $ AnswerClients clientsChans ["LOBBY:LEFT", clNick, msg] |
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Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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mapM processAction |
c2dcf97ca664
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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[ |
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Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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AnswerClients [chan] ["BYE", msg] |
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Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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, ModifyClient (\c -> c{logonPassed = False}) -- this will effectively hide client from others while he isn't deleted from list |
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Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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] |
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Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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parents:
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s <- get |
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put $! s{removedClients = ci `Set.insert` removedClients s} |
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processAction (DeleteClient ci) = do |
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io $ debugM "Clients" $ "DeleteClient: " ++ show ci |
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rnc <- gets roomsClients |
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io $ removeClient rnc ci |
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s <- get |
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put $! s{removedClients = ci `Set.delete` removedClients s} |
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sp <- gets (shutdownPending . serverInfo) |
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On restart command close server socket and spawn new server, keep running until last client quits
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cls <- allClientsS |
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On restart command close server socket and spawn new server, keep running until last client quits
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io $ when (sp && null cls) $ throwIO ShutdownException |
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processAction (ModifyClient f) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyClient2 ci f) = do |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyRoom f) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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io $ modifyRoom rnc f ri |
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return () |
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processAction (ModifyServerInfo f) = do |
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modify (\s -> s{serverInfo = f $ serverInfo s}) |
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si <- gets serverInfo |
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io $ writeServerConfig si |
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processAction (MoveToRoom ri) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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io $ do |
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modifyClient rnc (\cl -> cl{teamsInGame = 0, isReady = False, isMaster = False}) ci |
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modifyRoom rnc (\r -> r{playersIn = playersIn r + 1}) ri |
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moveClientToRoom rnc ri ci |
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chans <- liftM (map sendChan) $ roomClientsS ri |
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clNick <- client's nick |
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processAction $ AnswerClients chans ["JOINED", clNick] |
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processAction (MoveToLobby msg) = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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rnc <- gets roomsClients |
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5996
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Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
unc0rr
parents:
5426
diff
changeset
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(gameProgress, playersNum) <- io $ room'sM rnc ((isJust . gameInfo) &&& playersIn) ri |
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master <- client's isMaster |
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-- client <- client's id |
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clNick <- client's nick |
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chans <- othersChans |
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if master then |
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if playersNum > 1 then |
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- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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mapM_ processAction [ChangeMaster, NoticeMessage AdminLeft, RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]] |
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else |
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processAction RemoveRoom |
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else |
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- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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mapM_ processAction [RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]] |
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-- when not removing room |
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- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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ready <- client's isReady |
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when (not master || playersNum > 1) . io $ do |
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modifyRoom rnc (\r -> r{ |
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playersIn = playersIn r - 1, |
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readyPlayers = if ready then readyPlayers r - 1 else readyPlayers r |
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}) ri |
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moveClientToLobby rnc ci |
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||
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- Keep track of room name so correct name is displayed when you become room admin
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240 |
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5184 | 241 |
processAction ChangeMaster = do |
242 |
(Just ci) <- gets clientIndex |
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- Keep track of room name so correct name is displayed when you become room admin
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7682
diff
changeset
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243 |
proto <- client's clientProto |
5184 | 244 |
ri <- clientRoomA |
245 |
rnc <- gets roomsClients |
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newMasterId <- liftM (head . filter (/= ci)) . io $ roomClientsIndicesM rnc ri |
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newMaster <- io $ client'sM rnc id newMasterId |
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6733 | 248 |
oldRoomName <- io $ room'sM rnc name ri |
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oldMaster <- client's nick |
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Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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250 |
thisRoomChans <- liftM (map sendChan) $ roomClientsS ri |
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- Keep track of room name so correct name is displayed when you become room admin
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251 |
let newRoomName = if proto < 42 then nick newMaster else oldRoomName |
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mapM_ processAction [ |
7682 | 253 |
ModifyRoom (\r -> r{masterID = newMasterId, name = newRoomName, isRestrictedJoins = False, isRestrictedTeams = False}) |
254 |
, ModifyClient2 newMasterId (\c -> c{isMaster = True}) |
|
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, AnswerClients [sendChan newMaster] ["ROOM_CONTROL_ACCESS", "1"] |
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, AnswerClients thisRoomChans ["WARNING", "New room admin is " `B.append` nick newMaster] |
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, AnswerClients thisRoomChans ["CLIENT_FLAGS", "-h", oldMaster] |
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, AnswerClients thisRoomChans ["CLIENT_FLAGS", "+h", nick newMaster] |
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5184 | 259 |
] |
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Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
261 |
proto <- client's clientProto |
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
262 |
newRoom <- io $ room'sM rnc id ri |
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
263 |
chans <- liftM (map sendChan) $! sameProtoClientsS proto |
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- Keep track of room name so correct name is displayed when you become room admin
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parents:
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diff
changeset
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processAction $ AnswerClients chans ("ROOM" : "UPD" : oldRoomName : roomInfo newRoomName newRoom) |
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
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265 |
|
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
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5184 | 267 |
processAction (AddRoom roomName roomPassword) = do |
268 |
Just clId <- gets clientIndex |
|
269 |
rnc <- gets roomsClients |
|
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
270 |
proto <- client's clientProto |
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
271 |
n <- client's nick |
7682 | 272 |
chan <- client's sendChan |
5184 | 273 |
|
274 |
let rm = newRoom{ |
|
275 |
masterID = clId, |
|
276 |
name = roomName, |
|
277 |
password = roomPassword, |
|
278 |
roomProto = proto |
|
279 |
} |
|
280 |
||
281 |
rId <- io $ addRoom rnc rm |
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282 |
||
283 |
processAction $ MoveToRoom rId |
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284 |
||
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
285 |
chans <- liftM (map sendChan) $! sameProtoClientsS proto |
5184 | 286 |
|
287 |
mapM_ processAction [ |
|
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
288 |
AnswerClients chans ("ROOM" : "ADD" : roomInfo n rm) |
7682 | 289 |
, AnswerClients [chan] ["CLIENT_FLAGS", "+h", n] |
5184 | 290 |
, ModifyClient (\cl -> cl{isMaster = True}) |
291 |
] |
|
292 |
||
293 |
||
294 |
processAction RemoveRoom = do |
|
295 |
Just clId <- gets clientIndex |
|
296 |
rnc <- gets roomsClients |
|
297 |
ri <- io $ clientRoomM rnc clId |
|
298 |
roomName <- io $ room'sM rnc name ri |
|
299 |
others <- othersChans |
|
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
300 |
proto <- client's clientProto |
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
301 |
chans <- liftM (map sendChan) $! sameProtoClientsS proto |
5184 | 302 |
|
303 |
mapM_ processAction [ |
|
6541
08ed346ed341
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
unc0rr
parents:
6191
diff
changeset
|
304 |
AnswerClients chans ["ROOM", "DEL", roomName], |
5184 | 305 |
AnswerClients others ["ROOMABANDONED", roomName] |
306 |
] |
|
307 |
||
308 |
io $ removeRoom rnc ri |
|
309 |
||
310 |
||
6758
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
311 |
processAction UnreadyRoomClients = do |
5184 | 312 |
rnc <- gets roomsClients |
313 |
ri <- clientRoomA |
|
314 |
roomPlayers <- roomClientsS ri |
|
315 |
roomClIDs <- io $ roomClientsIndicesM rnc ri |
|
316 |
pr <- client's clientProto |
|
317 |
processAction $ AnswerClients (map sendChan roomPlayers) $ notReadyMessage pr (map nick roomPlayers) |
|
318 |
io $ mapM_ (modifyClient rnc (\cl -> cl{isReady = False})) roomClIDs |
|
319 |
processAction $ ModifyRoom (\r -> r{readyPlayers = 0}) |
|
320 |
where |
|
321 |
notReadyMessage p nicks = if p < 38 then "NOT_READY" : nicks else "CLIENT_FLAGS" : "-r" : nicks |
|
322 |
||
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
323 |
|
6758
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
324 |
processAction FinishGame = do |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
325 |
rnc <- gets roomsClients |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
326 |
ri <- clientRoomA |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
327 |
thisRoomChans <- liftM (map sendChan) $ roomClientsS ri |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
328 |
clNick <- client's nick |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
329 |
answerRemovedTeams <- io $ |
7126
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
330 |
room'sM rnc (map (\t -> AnswerClients thisRoomChans ["REMOVE_TEAM", t]) . leftTeams . fromJust . gameInfo) ri |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
331 |
|
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
332 |
mapM_ processAction $ |
7124 | 333 |
SaveReplay |
7126
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
334 |
: ModifyRoom |
6758
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
335 |
(\r -> r{ |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
336 |
gameInfo = Nothing, |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
337 |
readyPlayers = 0 |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
338 |
} |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
339 |
) |
7126
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
340 |
: UnreadyRoomClients |
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
341 |
: answerRemovedTeams |
5184 | 342 |
|
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
343 |
|
6753
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
344 |
processAction (SendTeamRemovalMessage teamName) = do |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
345 |
chans <- othersChans |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
346 |
mapM_ processAction [ |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
347 |
AnswerClients chans ["EM", rmTeamMsg], |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
348 |
ModifyRoom (\r -> r{ |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
349 |
gameInfo = liftM (\g -> g{ |
7124 | 350 |
teamsInGameNumber = teamsInGameNumber g - 1 |
351 |
, roundMsgs = roundMsgs g Seq.|> rmTeamMsg |
|
6753
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
352 |
}) $ gameInfo r |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
353 |
}) |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
354 |
] |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
355 |
|
6758
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
356 |
rnc <- gets roomsClients |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
357 |
ri <- clientRoomA |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
358 |
gi <- io $ room'sM rnc gameInfo ri |
26bf919aeb57
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
unc0rr
parents:
6756
diff
changeset
|
359 |
when (isJust gi && 0 == teamsInGameNumber (fromJust gi)) $ |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
360 |
processAction FinishGame |
6753
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
361 |
where |
e95b1f62d0de
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
unc0rr
parents:
6733
diff
changeset
|
362 |
rmTeamMsg = toEngineMsg $ 'F' `B.cons` teamName |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
363 |
|
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
364 |
|
5184 | 365 |
processAction (RemoveTeam teamName) = do |
366 |
rnc <- gets roomsClients |
|
367 |
ri <- clientRoomA |
|
5996
2c72fe81dd37
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
unc0rr
parents:
5426
diff
changeset
|
368 |
inGame <- io $ room'sM rnc (isJust . gameInfo) ri |
5184 | 369 |
chans <- othersChans |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
370 |
mapM_ processAction $ |
7126
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
371 |
ModifyRoom (\r -> r{ |
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
372 |
teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r |
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
373 |
, gameInfo = liftM (\g -> g{leftTeams = teamName : leftTeams g}) $ gameInfo r |
8daa5c8e84c0
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
unc0rr
parents:
7124
diff
changeset
|
374 |
}) |
7124 | 375 |
: AnswerClients chans ["REMOVE_TEAM", teamName] |
376 |
: [SendTeamRemovalMessage teamName | inGame] |
|
5184 | 377 |
|
378 |
||
379 |
processAction (RemoveClientTeams clId) = do |
|
380 |
rnc <- gets roomsClients |
|
381 |
||
382 |
removeTeamActions <- io $ do |
|
383 |
clNick <- client'sM rnc nick clId |
|
384 |
rId <- clientRoomM rnc clId |
|
385 |
roomTeams <- room'sM rnc teams rId |
|
386 |
return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == clNick) $ roomTeams |
|
387 |
||
388 |
mapM_ processAction removeTeamActions |
|
389 |
||
390 |
||
391 |
||
392 |
processAction CheckRegistered = do |
|
393 |
(Just ci) <- gets clientIndex |
|
394 |
n <- client's nick |
|
395 |
h <- client's host |
|
396 |
p <- client's clientProto |
|
397 |
uid <- client's clUID |
|
6191 | 398 |
haveSameNick <- liftM (not . null . tail . filter (\c -> caseInsensitiveCompare (nick c) n)) allClientsS |
5184 | 399 |
if haveSameNick then |
400 |
if p < 38 then |
|
401 |
mapM_ processAction [ByeClient "Nickname is already in use", removeNick] |
|
402 |
else |
|
403 |
mapM_ processAction [NoticeMessage NickAlreadyInUse, removeNick] |
|
404 |
else |
|
405 |
do |
|
406 |
db <- gets (dbQueries . serverInfo) |
|
407 |
io $ writeChan db $ CheckAccount ci (hashUnique uid) n h |
|
408 |
return () |
|
409 |
where |
|
410 |
removeNick = ModifyClient (\c -> c{nick = ""}) |
|
411 |
||
412 |
||
413 |
processAction ClearAccountsCache = do |
|
414 |
dbq <- gets (dbQueries . serverInfo) |
|
415 |
io $ writeChan dbq ClearCache |
|
416 |
return () |
|
417 |
||
418 |
||
419 |
processAction (ProcessAccountInfo info) = |
|
420 |
case info of |
|
421 |
HasAccount passwd isAdmin -> do |
|
422 |
chan <- client's sendChan |
|
423 |
mapM_ processAction [AnswerClients [chan] ["ASKPASSWORD"], ModifyClient (\c -> c{webPassword = passwd, isAdministrator = isAdmin})] |
|
424 |
Guest -> |
|
425 |
processAction JoinLobby |
|
426 |
Admin -> do |
|
427 |
mapM_ processAction [ModifyClient (\cl -> cl{isAdministrator = True}), JoinLobby] |
|
428 |
chan <- client's sendChan |
|
429 |
processAction $ AnswerClients [chan] ["ADMIN_ACCESS"] |
|
430 |
||
431 |
||
432 |
processAction JoinLobby = do |
|
433 |
chan <- client's sendChan |
|
434 |
clientNick <- client's nick |
|
7498
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
435 |
isAuthenticated <- liftM (not . B.null) $ client's webPassword |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
436 |
isAdmin <- client's isAdministrator |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
437 |
loggedInClients <- liftM (Prelude.filter logonPassed) $! allClientsS |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
438 |
let (lobbyNicks, clientsChans) = unzip . L.map (nick &&& sendChan) $ loggedInClients |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
439 |
let authenticatedNicks = L.map nick . L.filter (not . B.null . webPassword) $ loggedInClients |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
440 |
let adminsNicks = L.map nick . L.filter isAdministrator $ loggedInClients |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
441 |
let clFlags = B.concat . L.concat $ [["u" | isAuthenticated], ["a" | isAdmin]] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
442 |
mapM_ processAction . concat $ [ |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
443 |
[AnswerClients clientsChans ["LOBBY:JOINED", clientNick]] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
444 |
, [AnswerClients [chan] ("LOBBY:JOINED" : clientNick : lobbyNicks)] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
445 |
, [AnswerClients [chan] ("CLIENT_FLAGS" : "+u" : authenticatedNicks) | not $ null authenticatedNicks] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
446 |
, [AnswerClients [chan] ("CLIENT_FLAGS" : "+a" : adminsNicks) | not $ null adminsNicks] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
447 |
, [AnswerClients (chan : clientsChans) ["CLIENT_FLAGS", B.concat["+" , clFlags], clientNick] | not $ B.null clFlags] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
448 |
, [ModifyClient (\cl -> cl{logonPassed = True})] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
449 |
, [SendServerMessage] |
86984f6fa1b9
Introduce 'a' and 'u' client flags to mark admins and authenticated users
unc0rr
parents:
7465
diff
changeset
|
450 |
] |
5184 | 451 |
|
452 |
||
453 |
processAction (KickClient kickId) = do |
|
454 |
modify (\s -> s{clientIndex = Just kickId}) |
|
5214 | 455 |
clHost <- client's host |
456 |
currentTime <- io getCurrentTime |
|
457 |
mapM_ processAction [ |
|
458 |
AddIP2Bans clHost "60 seconds cooldown after kick" (addUTCTime 60 currentTime), |
|
459 |
ByeClient "Kicked" |
|
460 |
] |
|
5184 | 461 |
|
462 |
||
463 |
processAction (BanClient seconds reason banId) = do |
|
464 |
modify (\s -> s{clientIndex = Just banId}) |
|
465 |
clHost <- client's host |
|
466 |
currentTime <- io getCurrentTime |
|
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
467 |
let msg = B.concat ["Ban for ", B.pack . show $ seconds, " (", reason, ")"] |
5184 | 468 |
mapM_ processAction [ |
469 |
AddIP2Bans clHost msg (addUTCTime seconds currentTime) |
|
470 |
, KickClient banId |
|
471 |
] |
|
472 |
||
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
473 |
processAction (BanIP ip seconds reason) = do |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
474 |
currentTime <- io getCurrentTime |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
475 |
let msg = B.concat ["Ban for ", B.pack . show $ seconds, " (", reason, ")"] |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
476 |
processAction $ |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
477 |
AddIP2Bans ip msg (addUTCTime seconds currentTime) |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
478 |
|
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
479 |
processAction BanList = do |
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
480 |
ch <- client's sendChan |
7537
833a0c34fafc
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
unc0rr
parents:
7521
diff
changeset
|
481 |
bans <- gets (B.pack . unlines . map show . bans . serverInfo) |
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
482 |
processAction $ |
7537
833a0c34fafc
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
unc0rr
parents:
7521
diff
changeset
|
483 |
AnswerClients [ch] ["BANLIST", bans] |
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
484 |
|
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
485 |
|
5184 | 486 |
|
487 |
processAction (KickRoomClient kickId) = do |
|
488 |
modify (\s -> s{clientIndex = Just kickId}) |
|
489 |
ch <- client's sendChan |
|
490 |
mapM_ processAction [AnswerClients [ch] ["KICKED"], MoveToLobby "kicked"] |
|
491 |
||
492 |
||
493 |
processAction (AddClient cl) = do |
|
494 |
rnc <- gets roomsClients |
|
495 |
si <- gets serverInfo |
|
496 |
newClId <- io $ do |
|
497 |
ci <- addClient rnc cl |
|
498 |
_ <- Exception.mask (forkIO . clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci) |
|
499 |
||
500 |
infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime cl)) |
|
501 |
||
502 |
return ci |
|
503 |
||
504 |
modify (\s -> s{clientIndex = Just newClId}) |
|
505 |
mapM_ processAction |
|
506 |
[ |
|
507 |
AnswerClients [sendChan cl] ["CONNECTED", "Hedgewars server http://www.hedgewars.org/", serverVersion] |
|
508 |
, CheckBanned |
|
6809 | 509 |
, AddIP2Bans (host cl) "Reconnected too fast" (addUTCTime 10 $ connectTime cl) |
5184 | 510 |
] |
511 |
||
512 |
||
513 |
processAction (AddNick2Bans n reason expiring) = do |
|
514 |
processAction $ ModifyServerInfo (\s -> s{bans = BanByNick n reason expiring : bans s}) |
|
515 |
||
516 |
processAction (AddIP2Bans ip reason expiring) = do |
|
517 |
(Just ci) <- gets clientIndex |
|
518 |
rc <- gets removedClients |
|
519 |
when (not $ ci `Set.member` rc) |
|
520 |
$ processAction $ ModifyServerInfo (\s -> s{bans = BanByIP ip reason expiring : bans s}) |
|
521 |
||
522 |
processAction CheckBanned = do |
|
523 |
clTime <- client's connectTime |
|
524 |
clNick <- client's nick |
|
525 |
clHost <- client's host |
|
526 |
si <- gets serverInfo |
|
527 |
let validBans = filter (checkNotExpired clTime) $ bans si |
|
528 |
let ban = L.find (checkBan clHost clNick) $ validBans |
|
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
529 |
mapM_ processAction $ |
5184 | 530 |
ModifyServerInfo (\s -> s{bans = validBans}) |
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
531 |
: [ByeClient (getBanReason $ fromJust ban) | isJust ban] |
5184 | 532 |
where |
533 |
checkNotExpired testTime (BanByIP _ _ time) = testTime `diffUTCTime` time <= 0 |
|
534 |
checkNotExpired testTime (BanByNick _ _ time) = testTime `diffUTCTime` time <= 0 |
|
5426
109e9b5761c2
Implement command for banning by ip and a command for bans list
unc0rr
parents:
5214
diff
changeset
|
535 |
checkBan ip _ (BanByIP bip _ _) = bip `B.isPrefixOf` ip |
5184 | 536 |
checkBan _ n (BanByNick bn _ _) = bn == n |
537 |
getBanReason (BanByIP _ msg _) = msg |
|
538 |
getBanReason (BanByNick _ msg _) = msg |
|
539 |
||
540 |
processAction PingAll = do |
|
541 |
rnc <- gets roomsClients |
|
542 |
io (allClientsM rnc) >>= mapM_ (kickTimeouted rnc) |
|
543 |
cis <- io $ allClientsM rnc |
|
544 |
chans <- io $ mapM (client'sM rnc sendChan) cis |
|
545 |
io $ mapM_ (modifyClient rnc (\cl -> cl{pingsQueue = pingsQueue cl + 1})) cis |
|
546 |
processAction $ AnswerClients chans ["PING"] |
|
547 |
where |
|
548 |
kickTimeouted rnc ci = do |
|
549 |
pq <- io $ client'sM rnc pingsQueue ci |
|
7465
c2dcf97ca664
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
unc0rr
parents:
7351
diff
changeset
|
550 |
when (pq > 0) $ do |
5184 | 551 |
withStateT (\as -> as{clientIndex = Just ci}) $ |
552 |
processAction (ByeClient "Ping timeout") |
|
7600
31a177d2856c
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
unc0rr
parents:
7537
diff
changeset
|
553 |
-- when (pq > 1) $ |
31a177d2856c
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
unc0rr
parents:
7537
diff
changeset
|
554 |
-- processAction $ DeleteClient ci -- smth went wrong with client io threads, issue DeleteClient here |
5184 | 555 |
|
556 |
||
557 |
processAction StatsAction = do |
|
5211 | 558 |
si <- gets serverInfo |
559 |
when (not $ shutdownPending si) $ do |
|
5212
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
560 |
rnc <- gets roomsClients |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
561 |
(roomsNum, clientsNum) <- io $ withRoomsAndClients rnc st |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
562 |
io $ writeChan (dbQueries si) $ SendStats clientsNum (roomsNum - 1) |
5184 | 563 |
where |
564 |
st irnc = (length $ allRooms irnc, length $ allClients irnc) |
|
565 |
||
7321
57bd4f201401
- Try sending remove message in 'finally' as a last resort
unc0rr
parents:
7126
diff
changeset
|
566 |
processAction RestartServer = do |
5212
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
567 |
sp <- gets (shutdownPending . serverInfo) |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
568 |
when (not sp) $ do |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
569 |
sock <- gets (fromJust . serverSocket . serverInfo) |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
570 |
args <- gets (runArgs . serverInfo) |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
571 |
io $ do |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
572 |
noticeM "Core" "Closing listening socket" |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
573 |
sClose sock |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
574 |
noticeM "Core" "Spawning new server" |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
575 |
_ <- createProcess (proc "./hedgewars-server" args) |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
576 |
return () |
eaffb02f0053
Don't perform RestartServer action when already did it once
unc0rr
parents:
5211
diff
changeset
|
577 |
processAction $ ModifyServerInfo (\s -> s{shutdownPending = True}) |
5184 | 578 |
|
6012 | 579 |
#if defined(OFFICIAL_SERVER) |
5184 | 580 |
processAction SaveReplay = do |
581 |
ri <- clientRoomA |
|
582 |
rnc <- gets roomsClients |
|
583 |
io $ do |
|
584 |
r <- room'sM rnc id ri |
|
585 |
saveReplay r |
|
6012 | 586 |
#else |
587 |
processAction SaveReplay = return () |
|
588 |
#endif |