QTfrontend/ui/page/pagemultiplayer.cpp
author sheepluva
Wed, 28 Sep 2011 19:27:56 +0200
changeset 6060 fdfc01419815
parent 6042 QTfrontend/pagemultiplayer.cpp@8b5345758f62
child 6170 2b1748161278
permissions -rw-r--r--
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QGridLayout>
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#include <QPushButton>
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#include "pagemultiplayer.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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QLayout * PageMultiplayer::bodyLayoutDefinition()
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{
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    QGridLayout * pageLayout = new QGridLayout();
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    gameCFG = new GameCFGWidget(this);
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    pageLayout->addWidget(gameCFG, 0, 0, 1, 2);
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    btnSetup = new QPushButton(this);
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    btnSetup->setText(QPushButton::tr("Setup"));
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    pageLayout->addWidget(btnSetup, 1, 0, 1, 2);
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    pageLayout->setRowStretch(2, 1);
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    teamsSelect = new TeamSelWidget(this);
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    pageLayout->addWidget(teamsSelect, 0, 2, 3, 2);
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    BtnStartMPGame = addButton(tr("Start"), pageLayout, 3, 3);
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    return pageLayout;
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}
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void PageMultiplayer::connectSignals()
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{
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    PageMultiplayer::connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
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}
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PageMultiplayer::PageMultiplayer(QWidget* parent) : AbstractPage(parent)
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{
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    initPage();
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}