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/*
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* Hedgewars, a worms-like game
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* Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* Distributed under the terms of the BSD-modified licence:
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* with the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef BINDS_H
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#define BINDS_H
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#include <QString>
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#define BINDS_NUMBER 24
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struct BindAction
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{
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QString action;
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QString strbind;
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const char * name;
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bool chwidget;
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};
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const BindAction cbinds[BINDS_NUMBER] =
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{
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{"+up", "up", QT_TR_NOOP("up"), false},
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{"+left", "left", QT_TR_NOOP("left"), false},
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{"+right", "right", QT_TR_NOOP("right"), false},
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{"+down", "down", QT_TR_NOOP("down"), false},
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{"ljump", "return", QT_TR_NOOP("jump"), false},
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{"hjump", "backspace", QT_TR_NOOP("jump"), false},
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{"+attack", "space", QT_TR_NOOP("attack"), false},
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{"put", "mousel", QT_TR_NOOP("put"), false},
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{"switch", "tab", QT_TR_NOOP("switch"), true},
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{"slot 1", "f1", QT_TR_NOOP("slot 1"), false},
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{"slot 2", "f2", QT_TR_NOOP("slot 2"), false},
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{"slot 3", "f3", QT_TR_NOOP("slot 3"), false},
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{"slot 4", "f4", QT_TR_NOOP("slot 4"), false},
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{"slot 5", "f5", QT_TR_NOOP("slot 5"), false},
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{"slot 6", "f6", QT_TR_NOOP("slot 6"), false},
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{"slot 7", "f7", QT_TR_NOOP("slot 7"), false},
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{"slot 8", "f8", QT_TR_NOOP("slot 8"), true},
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{"timer 1", "1", QT_TR_NOOP("timer 1 sec"), false},
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{"timer 2", "2", QT_TR_NOOP("timer 2 sec"), false},
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{"timer 3", "3", QT_TR_NOOP("timer 3 sec"), false},
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{"timer 4", "4", QT_TR_NOOP("timer 4 sec"), false},
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{"timer 5", "5", QT_TR_NOOP("timer 5 sec"), true},
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{"capture", "f11", QT_TR_NOOP("capture"), false},
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{"quit", "f10", QT_TR_NOOP("quit"), false}
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};
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#endif // BINDS_H
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