share/hedgewars/Data/Maps/SB_Crystal/map.png
author unC0Rr
Tue, 21 May 2024 14:38:30 +0200
changeset 16017 e8afb1bf2779
parent 9046 f8ea1b929b72
permissions -rw-r--r--
Implement triggering advancement of simulation in qmlfrontend
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
9046
f8ea1b929b72 So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
nemo
parents: 9021
diff changeset
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