equal
deleted
inserted
replaced
25 |
25 |
26 @interface HWUtils : NSObject { |
26 @interface HWUtils : NSObject { |
27 |
27 |
28 } |
28 } |
29 |
29 |
30 +(TGameType) gameType; |
30 + (TGameType)gameType; |
31 +(void) setGameType:(TGameType) type; |
31 + (void)setGameType:(TGameType)type; |
32 +(TGameStatus) gameStatus; |
32 + (TGameStatus)gameStatus; |
33 +(void) setGameStatus:(TGameStatus) status; |
33 + (void)setGameStatus:(TGameStatus)status; |
34 +(BOOL) isGameLaunched; |
34 + (BOOL)isGameLaunched; |
35 +(BOOL) isGameRunning; |
35 + (BOOL)isGameRunning; |
36 |
36 |
37 +(NSString *)modelType; |
37 + (NSString *)modelType; |
38 +(NSArray *)teamColors; |
38 + (NSArray *)teamColors; |
39 +(void) releaseCache; |
39 + (void)releaseCache; |
40 |
40 |
41 +(NSInteger) randomPort; |
41 + (NSInteger)randomPort; |
42 +(void) freePort:(NSInteger) port; |
42 + (void)freePort:(NSInteger)port; |
43 +(BOOL) isNetworkReachable; |
43 + (BOOL)isNetworkReachable; |
44 +(NSString *) languageID; |
44 + (NSString *)languageID; |
45 //+(UIView *)mainSDLViewInstance; |
45 //+ (UIView *)mainSDLViewInstance; |
46 +(NSString *) seed; |
46 + (NSString *)seed; |
47 |
47 |
48 @end |
48 @end |
49 |
49 |