QTfrontend/hwform.cpp
changeset 1312 0078e4f72d40
parent 1311 49beb1221c0b
child 1313 f4c54e9e1b8c
equal deleted inserted replaced
1311:49beb1221c0b 1312:0078e4f72d40
    98 	
    98 	
    99 	connect(ui.pageNetServer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    99 	connect(ui.pageNetServer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
   100 	connect(ui.pageNetServer->BtnStart,	SIGNAL(clicked()),	this, SLOT(NetStartServer()));
   100 	connect(ui.pageNetServer->BtnStart,	SIGNAL(clicked()),	this, SLOT(NetStartServer()));
   101 
   101 
   102 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
   102 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
   103 	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
   103 	connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), this, SLOT(NetStartGame()));
   104 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
   104 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
   105 		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
   105 		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
   106 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
   106 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
   107 
   107 
   108 	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
   108 	connect(ui.pageRoomsList->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
   109 
   109 
   110 	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
   110 	connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
       
   111 
       
   112 	connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
   111 
   113 
   112 	connect(ui.pageSinglePlayer->BtnSimpleGamePage,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
   114 	connect(ui.pageSinglePlayer->BtnSimpleGamePage,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
   113 	connect(ui.pageSinglePlayer->BtnTrainPage,	SIGNAL(clicked()),	this, SLOT(GoToTraining()));
   115 	connect(ui.pageSinglePlayer->BtnTrainPage,	SIGNAL(clicked()),	this, SLOT(GoToTraining()));
   114 	connect(ui.pageSinglePlayer->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
   116 	connect(ui.pageSinglePlayer->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
   115 	connect(ui.pageSinglePlayer->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));
   117 	connect(ui.pageSinglePlayer->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));