equal
deleted
inserted
replaced
1014 extra:= trmsg[sidNotAvailableInSD] |
1014 extra:= trmsg[sidNotAvailableInSD] |
1015 else |
1015 else |
1016 extra:= trmsg[sidNotYetAvailable]; |
1016 extra:= trmsg[sidNotYetAvailable]; |
1017 extracolor:= LongInt($ffc77070); |
1017 extracolor:= LongInt($ffc77070); |
1018 end |
1018 end |
1019 else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then // weapon or utility will not end your turn |
1019 else if (((GameFlags and gfInfAttack) <> 0) and ((Ammoz[atype].Ammo.Propz and ammoprop_ForceTurnEnd) = 0)) or ((Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0) then |
|
1020 // weapon or utility will not end your turn |
1020 begin |
1021 begin |
1021 extra:= trmsg[sidNoEndTurn]; |
1022 extra:= trmsg[sidNoEndTurn]; |
1022 extracolor:= LongInt($ff70c770); |
1023 extracolor:= LongInt($ff70c770); |
1023 end |
1024 end |
1024 else |
1025 else |