qmlfrontend/players_model.h
branchqmlrenderer
changeset 16089 02304ad06381
parent 15047 773beead236f
equal deleted inserted replaced
16087:8da5a118120b 16089:02304ad06381
    47   bool removeRows(int row, int count,
    47   bool removeRows(int row, int count,
    48                   const QModelIndex &parent = QModelIndex()) override;
    48                   const QModelIndex &parent = QModelIndex()) override;
    49 
    49 
    50   QModelIndex nicknameIndex(const QString &nickname);
    50   QModelIndex nicknameIndex(const QString &nickname);
    51 
    51 
    52  public slots:
    52  public Q_SLOTS:
    53   void addPlayer(const QString &nickname, bool notify);
    53   void addPlayer(const QString &nickname, bool notify);
    54   void removePlayer(const QString &nickname, const QString &msg = QString());
    54   void removePlayer(const QString &nickname, const QString &msg = QString());
    55   void playerJoinedRoom(const QString &nickname, bool notify);
    55   void playerJoinedRoom(const QString &nickname, bool notify);
    56   void playerLeftRoom(const QString &nickname);
    56   void playerLeftRoom(const QString &nickname);
    57   void resetRoomFlags();
    57   void resetRoomFlags();
    58   void setNickname(const QString &nickname);
    58   void setNickname(const QString &nickname);
    59 
    59 
    60  signals:
    60  Q_SIGNALS:
    61   void nickAdded(const QString &nick, bool notifyNick);
    61   void nickAdded(const QString &nick, bool notifyNick);
    62   void nickRemoved(const QString &nick);
    62   void nickRemoved(const QString &nick);
    63   void nickAddedLobby(const QString &nick, bool notifyNick);
    63   void nickAddedLobby(const QString &nick, bool notifyNick);
    64   void nickRemovedLobby(const QString &nick, const QString &message);
    64   void nickRemovedLobby(const QString &nick, const QString &message);
    65 
    65