89 loadHogsPositions() |
89 loadHogsPositions() |
90 health = tonumber(GetCampaignVar("HeroHealth")) |
90 health = tonumber(GetCampaignVar("HeroHealth")) |
91 end |
91 end |
92 |
92 |
93 -- Hog Solo and Green Bananas |
93 -- Hog Solo and Green Bananas |
94 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
94 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog") |
95 hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1") |
95 hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1") |
96 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
96 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
97 HogTurnLeft(hero.gear, true) |
97 HogTurnLeft(hero.gear, true) |
98 green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") |
98 green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") |
99 AnimSetGearPosition(green2.gear, green2.x, green2.y) |
99 AnimSetGearPosition(green2.gear, green2.x, green2.y) |
100 HogTurnLeft(green2.gear, true) |
100 HogTurnLeft(green2.gear, true) |
101 green3.gear = AddHog(green3.name, 0, 100, "hair_red") |
101 green3.gear = AddHog(green3.name, 0, 100, "hair_red") |
102 AnimSetGearPosition(green3.gear, green3.x, green3.y) |
102 AnimSetGearPosition(green3.gear, green3.x, green3.y) |
103 HogTurnLeft(green3.gear, true) |
103 HogTurnLeft(green3.gear, true) |
104 -- Captain Lime |
104 -- Captain Lime |
105 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
105 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville") |
106 green1.human = AddHog(green1.name, 0, 100, "war_desertofficer") |
106 green1.human = AddHog(green1.name, 0, 100, "war_desertofficer") |
107 AnimSetGearPosition(green1.human, green1.x, green1.y) |
107 AnimSetGearPosition(green1.human, green1.x, green1.y) |
108 green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer") |
108 green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer") |
109 AnimSetGearPosition(green1.bot, green1.x, green1.y) |
109 AnimSetGearPosition(green1.bot, green1.x, green1.y) |
110 green1.gear = green1.human |
110 green1.gear = green1.human |
111 -- Fruit Assassins |
111 -- Fruit Assassins |
112 local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" } |
112 local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" } |
113 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") |
113 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout") |
114 for i=1,table.getn(redHedgehogs) do |
114 for i=1,table.getn(redHedgehogs) do |
115 redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1]) |
115 redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1]) |
116 AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630) |
116 AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630) |
117 end |
117 end |
118 |
118 |