share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua
changeset 12049 030464f34d47
parent 11976 d5dabb71d6bf
child 12088 1da37e2ba6fd
equal deleted inserted replaced
12048:475a1289f940 12049:030464f34d47
   106 	Explosives = 0
   106 	Explosives = 0
   107 	Delay = 5
   107 	Delay = 5
   108 	Map = "moon01_map"
   108 	Map = "moon01_map"
   109 	Theme = "Cheese" -- Because ofc moon is made of cheese :)
   109 	Theme = "Cheese" -- Because ofc moon is made of cheese :)
   110 	-- Hog Solo
   110 	-- Hog Solo
   111 	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
   111 	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "hedgewars")
   112 	if tonumber(GetCampaignVar("HeroHealth")) then
   112 	if tonumber(GetCampaignVar("HeroHealth")) then
   113 		hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
   113 		hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
   114 	else
   114 	else
   115 		hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   115 		hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   116 	end
   116 	end
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   118 	-- PAotH
   118 	-- PAotH
   119 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
   119 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
   120 	paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
   120 	paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
   121 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
   121 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
   122 	HogTurnLeft(paoth1.gear, true)
   122 	HogTurnLeft(paoth1.gear, true)
   123 	paoth2.gear = AddHog(paoth2.name, 0, 100, "scif_2001Y")
   123 	paoth2.gear = AddHog(paoth2.name, 0, 100, "scif_2001Y")
   124 	AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
   124 	AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
   128 	HogTurnLeft(paoth3.gear, true)
   128 	HogTurnLeft(paoth3.gear, true)
   129 	paoth4.gear = AddHog(paoth4.name, 0, 100, "scif_2001Y")
   129 	paoth4.gear = AddHog(paoth4.name, 0, 100, "scif_2001Y")
   130 	AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
   130 	AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
   131 	HogTurnLeft(paoth4.gear, true)
   131 	HogTurnLeft(paoth4.gear, true)
   132 	-- Professor
   132 	-- Professor
   133 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
   133 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
   134 	professor.gear = AddHog(professor.name, 0, 120, "tophats")
   134 	professor.gear = AddHog(professor.name, 0, 120, "tophats")
   135 	AnimSetGearPosition(professor.gear, professor.x, professor.y)
   135 	AnimSetGearPosition(professor.gear, professor.x, professor.y)
   136 	HogTurnLeft(professor.gear, true)
   136 	HogTurnLeft(professor.gear, true)
   137 	-- Minions
   137 	-- Minions
   138 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
   138 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sine")
   139 	minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
   139 	minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
   140 	AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
   140 	AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
   141 	HogTurnLeft(minion1.gear, true)
   141 	HogTurnLeft(minion1.gear, true)
   142 	minion2.gear = AddHog(minion2.name, 1, 50, "Gasmask")
   142 	minion2.gear = AddHog(minion2.name, 1, 50, "Gasmask")
   143 	AnimSetGearPosition(minion2.gear, minion2.x, minion2.y)
   143 	AnimSetGearPosition(minion2.gear, minion2.x, minion2.y)