20 Delay = 10 -- The delay between each round |
20 Delay = 10 -- The delay between each round |
21 Map = "Mushrooms" -- The map to be played |
21 Map = "Mushrooms" -- The map to be played |
22 Theme = "Nature" -- The theme to be used |
22 Theme = "Nature" -- The theme to be used |
23 SuddenDeathTurns = 99999 |
23 SuddenDeathTurns = 99999 |
24 |
24 |
25 AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default") |
25 AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi") |
26 player = AddHog(string.format(loc("Pathetic Hog #%d"), 1), 0, 50, "NoHat") |
26 player = AddHog(string.format(loc("Pathetic Hog #%d"), 1), 0, 50, "NoHat") |
27 p2 = AddHog(string.format(loc("Pathetic Hog #%d"), 2), 0, 20, "NoHat") |
27 p2 = AddHog(string.format(loc("Pathetic Hog #%d"), 2), 0, 20, "NoHat") |
28 |
28 |
29 --AddTeam("Toxic Team", 1175851, "Simple", "Island", "Robot","cm_binary") |
29 --AddTeam("Toxic Team", 1175851, "Simple", "Island", "Robot","cm_binary") |
30 AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_binary") |
30 AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_cyborg") |
31 enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1") |
31 enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1") |
32 |
32 |
33 SetGearPosition(player,1403,235) |
33 SetGearPosition(player,1403,235) |
34 SetGearPosition(p2,1269,239) |
34 SetGearPosition(p2,1269,239) |
35 SetGearPosition(enemy,492,495) |
35 SetGearPosition(enemy,492,495) |