1261 ui.pageNetGame, SLOT(setReadyStatus(bool)), Qt::QueuedConnection); |
1261 ui.pageNetGame, SLOT(setReadyStatus(bool)), Qt::QueuedConnection); |
1262 |
1262 |
1263 // chat widget actions |
1263 // chat widget actions |
1264 connect(ui.pageNetGame->chatWidget, SIGNAL(kick(const QString&)), |
1264 connect(ui.pageNetGame->chatWidget, SIGNAL(kick(const QString&)), |
1265 hwnet, SLOT(kickPlayer(const QString&))); |
1265 hwnet, SLOT(kickPlayer(const QString&))); |
|
1266 connect(ui.pageNetGame->chatWidget, SIGNAL(delegate(const QString&)), |
|
1267 hwnet, SLOT(delegateToPlayer(const QString&))); |
1266 connect(ui.pageNetGame->chatWidget, SIGNAL(ban(const QString&)), |
1268 connect(ui.pageNetGame->chatWidget, SIGNAL(ban(const QString&)), |
1267 hwnet, SLOT(banPlayer(const QString&))); |
1269 hwnet, SLOT(banPlayer(const QString&))); |
1268 connect(ui.pageNetGame->chatWidget, SIGNAL(info(const QString&)), |
1270 connect(ui.pageNetGame->chatWidget, SIGNAL(info(const QString&)), |
1269 hwnet, SLOT(infoPlayer(const QString&))); |
1271 hwnet, SLOT(infoPlayer(const QString&))); |
1270 connect(ui.pageNetGame->chatWidget, SIGNAL(follow(const QString&)), |
1272 connect(ui.pageNetGame->chatWidget, SIGNAL(follow(const QString&)), |