equal
deleted
inserted
replaced
2917 exit; |
2917 exit; |
2918 |
2918 |
2919 // push game variables so they may be modified by the script |
2919 // push game variables so they may be modified by the script |
2920 ScriptSetInteger('CursorX', CursorPoint.X); |
2920 ScriptSetInteger('CursorX', CursorPoint.X); |
2921 ScriptSetInteger('CursorY', CursorPoint.Y); |
2921 ScriptSetInteger('CursorY', CursorPoint.Y); |
2922 ScriptSetInteger('BorderColor', ExplosionBorderColor); |
|
2923 ScriptSetInteger('GameFlags', GameFlags); |
2922 ScriptSetInteger('GameFlags', GameFlags); |
2924 ScriptSetInteger('WorldEdge', ord(WorldEdge)); |
2923 ScriptSetInteger('WorldEdge', ord(WorldEdge)); |
2925 ScriptSetString('Seed', cSeed); |
2924 ScriptSetString('Seed', cSeed); |
2926 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
2925 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
2927 ScriptSetInteger('TemplateNumber', LuaTemplateNumber); |
2926 ScriptSetInteger('TemplateNumber', LuaTemplateNumber); |