hedgewars/uConsts.pas
changeset 3532 04e2fea3e83a
parent 3523 6592fbb969da
parent 3524 8d0783d2a0ff
child 3537 8f5b3108f29c
equal deleted inserted replaced
3527:c4e0ef164162 3532:04e2fea3e83a
   247     LAND_WIDTH_MASK  = $FFFFF000;
   247     LAND_WIDTH_MASK  = $FFFFF000;
   248     LAND_HEIGHT_MASK = $FFFFF800;
   248     LAND_HEIGHT_MASK = $FFFFF800;
   249 {$ENDIF}
   249 {$ENDIF}
   250 
   250 
   251 // To allow these to layer, going to treat them as masks. The bottom byte is reserved for objects
   251 // To allow these to layer, going to treat them as masks. The bottom byte is reserved for objects
       
   252 // TODO - set lfBasic for all solid land, ensure all uses of the flags can handle multiple flag bits
   252     lfBasic          = $8000;  // white
   253     lfBasic          = $8000;  // white
   253     lfIndestructible = $4000;  // red
   254     lfIndestructible = $4000;  // red
   254     lfObject         = $2000;  // no idea
   255     lfObject         = $2000;  // no idea
   255     lfDamaged        = $1000;  // no idea
   256     lfDamaged        = $1000;  // no idea
   256 
   257