equal
deleted
inserted
replaced
510 groupGame->layout()->addWidget(CBMusic, 1, 2, 1, 2, Qt::AlignLeft); |
510 groupGame->layout()->addWidget(CBMusic, 1, 2, 1, 2, Qt::AlignLeft); |
511 |
511 |
512 // Dampen |
512 // Dampen |
513 |
513 |
514 CBDampenAudio = new QCheckBox(groupGame); |
514 CBDampenAudio = new QCheckBox(groupGame); |
|
515 //: Checkbox text. If checked, the in-game audio volume is reduced (=dampened) when the game window loses its focus |
515 CBDampenAudio->setText(QCheckBox::tr("Dampen when losing focus")); |
516 CBDampenAudio->setText(QCheckBox::tr("Dampen when losing focus")); |
516 CBDampenAudio->setWhatsThis(QCheckBox::tr("Reduce the game audio volume if the game window has lost its focus")); |
517 CBDampenAudio->setWhatsThis(QCheckBox::tr("Reduce the game audio volume if the game window has lost its focus")); |
517 groupGame->layout()->addWidget(CBDampenAudio, 2, 1, 1, 3, Qt::AlignLeft); |
518 groupGame->layout()->addWidget(CBDampenAudio, 2, 1, 1, 3, Qt::AlignLeft); |
518 } |
519 } |
519 |
520 |