rust/hedgewars-server/src/server/client.rs
changeset 14415 06672690d71b
parent 13805 0463a4221327
child 14457 98ef2913ec73
equal deleted inserted replaced
14414:6843c4551cde 14415:06672690d71b
       
     1 use super::coretypes::ClientId;
       
     2 use bitflags::*;
       
     3 
       
     4 bitflags!{
       
     5     pub struct ClientFlags: u8 {
       
     6         const IS_ADMIN = 0b0000_0001;
       
     7         const IS_MASTER = 0b0000_0010;
       
     8         const IS_READY = 0b0000_0100;
       
     9         const IS_IN_GAME = 0b0000_1000;
       
    10         const IS_JOINED_MID_GAME = 0b0001_0000;
       
    11         const IS_CHECKER = 0b0010_0000;
       
    12 
       
    13         const NONE = 0b0000_0000;
       
    14         const DEFAULT = Self::NONE.bits;
       
    15     }
       
    16 }
       
    17 
       
    18 pub struct HWClient {
       
    19     pub id: ClientId,
       
    20     pub room_id: Option<usize>,
       
    21     pub nick: String,
       
    22     pub web_password: String,
       
    23     pub server_salt: String,
       
    24     pub protocol_number: u16,
       
    25     pub flags: ClientFlags,
       
    26     pub teams_in_game: u8,
       
    27     pub team_indices: Vec<u8>,
       
    28     pub clan: Option<u8>
       
    29 }
       
    30 
       
    31 impl HWClient {
       
    32     pub fn new(id: ClientId, salt: String) -> HWClient {
       
    33         HWClient {
       
    34             id,
       
    35             room_id: None,
       
    36             nick: String::new(),
       
    37             web_password: String::new(),
       
    38             server_salt: salt,
       
    39             protocol_number: 0,
       
    40             flags: ClientFlags::DEFAULT,
       
    41             teams_in_game: 0,
       
    42             team_indices: Vec::new(),
       
    43             clan: None,
       
    44         }
       
    45     }
       
    46 
       
    47     fn contains(& self, mask: ClientFlags) -> bool {
       
    48         self.flags.contains(mask)
       
    49     }
       
    50 
       
    51     fn set(&mut self, mask: ClientFlags, value: bool) {
       
    52         self.flags.set(mask, value);
       
    53     }
       
    54 
       
    55     pub fn is_admin(&self)-> bool { self.contains(ClientFlags::IS_ADMIN) }
       
    56     pub fn is_master(&self)-> bool { self.contains(ClientFlags::IS_MASTER) }
       
    57     pub fn is_ready(&self)-> bool { self.contains(ClientFlags::IS_READY) }
       
    58     pub fn is_in_game(&self)-> bool { self.contains(ClientFlags::IS_IN_GAME) }
       
    59     pub fn is_joined_mid_game(&self)-> bool { self.contains(ClientFlags::IS_JOINED_MID_GAME) }
       
    60     pub fn is_checker(&self)-> bool { self.contains(ClientFlags::IS_CHECKER) }
       
    61 
       
    62     pub fn set_is_admin(&mut self, value: bool) { self.set(ClientFlags::IS_ADMIN, value) }
       
    63     pub fn set_is_master(&mut self, value: bool) { self.set(ClientFlags::IS_MASTER, value) }
       
    64     pub fn set_is_ready(&mut self, value: bool) { self.set(ClientFlags::IS_READY, value) }
       
    65     pub fn set_is_in_game(&mut self, value: bool) { self.set(ClientFlags::IS_IN_GAME, value) }
       
    66     pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(ClientFlags::IS_JOINED_MID_GAME, value) }
       
    67     pub fn set_is_checker(&mut self, value: bool) { self.set(ClientFlags::IS_CHECKER, value) }
       
    68 }