62 } |
62 } |
63 |
63 |
64 // main routine for calling the actual game engine |
64 // main routine for calling the actual game engine |
65 -(void) engineLaunch { |
65 -(void) engineLaunch { |
66 const char *gameArgs[11]; |
66 const char *gameArgs[11]; |
67 NSInteger width, height; |
67 CGFloat width, height; |
|
68 CGFloat screenScale = [[UIScreen mainScreen] safeScale]; |
68 NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", self.ipcPort]; |
69 NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", self.ipcPort]; |
69 NSString *localeString = [[NSString alloc] initWithFormat:@"%@.txt", [[NSLocale currentLocale] objectForKey:NSLocaleLanguageCode]]; |
70 NSString *localeString = [[NSString alloc] initWithFormat:@"%@.txt", [[NSLocale currentLocale] objectForKey:NSLocaleLanguageCode]]; |
70 NSUserDefaults *settings = [NSUserDefaults standardUserDefaults]; |
71 NSUserDefaults *settings = [NSUserDefaults standardUserDefaults]; |
71 |
72 |
72 if (IS_DUALHEAD()) { |
73 if (IS_DUALHEAD()) { |
73 CGRect screenBounds = [[[UIScreen screens] objectAtIndex:1] bounds]; |
74 CGRect screenBounds = [[[UIScreen screens] objectAtIndex:1] bounds]; |
74 width = (int) screenBounds.size.width; |
75 width = screenBounds.size.width; |
75 height = (int) screenBounds.size.height; |
76 height = screenBounds.size.height; |
76 } else { |
77 } else { |
77 CGRect screenBounds = [[UIScreen mainScreen] bounds]; |
78 CGRect screenBounds = [[UIScreen mainScreen] bounds]; |
78 width = (int) screenBounds.size.height; |
79 width = screenBounds.size.height; |
79 height = (int) screenBounds.size.width; |
80 height = screenBounds.size.width; |
80 } |
81 } |
81 |
82 |
82 NSString *horizontalSize = [[NSString alloc] initWithFormat:@"%d", width * (int)[[UIScreen mainScreen] scale]]; |
83 NSString *horizontalSize = [[NSString alloc] initWithFormat:@"%d", (int)(width * screenScale)]; |
83 NSString *verticalSize = [[NSString alloc] initWithFormat:@"%d", height * (int)[[UIScreen mainScreen] scale]]; |
84 NSString *verticalSize = [[NSString alloc] initWithFormat:@"%d", (int)(height * screenScale)]; |
84 NSString *rotation = [[NSString alloc] initWithString:@"0"]; |
85 NSString *rotation = [[NSString alloc] initWithString:@"0"]; |
85 |
86 |
86 NSString *modelId = [HWUtils modelType]; |
87 NSString *modelId = [HWUtils modelType]; |
87 NSInteger tmpQuality; |
88 NSInteger tmpQuality; |
88 if ([modelId hasPrefix:@"iPhone1"] || [modelId hasPrefix:@"iPod1,1"] || [modelId hasPrefix:@"iPod2,1"]) // = iPhone and iPhone 3G or iPod Touch or iPod Touch 2G |
89 if ([modelId hasPrefix:@"iPhone1"] || [modelId hasPrefix:@"iPod1,1"] || [modelId hasPrefix:@"iPod2,1"]) // = iPhone and iPhone 3G or iPod Touch or iPod Touch 2G |