61 connect(ui.pageMultiplayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
61 connect(ui.pageMultiplayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
62 connect(ui.pageMultiplayer->BtnStartMPGame, SIGNAL(clicked()), this, SLOT(StartMPGame())); |
62 connect(ui.pageMultiplayer->BtnStartMPGame, SIGNAL(clicked()), this, SLOT(StartMPGame())); |
63 |
63 |
64 connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
64 connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
65 connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo())); |
65 connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo())); |
|
66 connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo())); |
66 |
67 |
67 connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
68 connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
68 connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam())); |
69 connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam())); |
69 connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam())); |
70 connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam())); |
70 connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions())); |
71 connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions())); |