QTfrontend/ui/page/pagenetgame.cpp
changeset 7015 08642c7da4a3
parent 6952 7f70f37bbf08
child 7720 8e6b79a020f8
equal deleted inserted replaced
7014:c0b32404ef74 7015:08642c7da4a3
    61 
    61 
    62 QLayout * PageNetGame::footerLayoutDefinition()
    62 QLayout * PageNetGame::footerLayoutDefinition()
    63 {
    63 {
    64     QHBoxLayout * bottomLayout = new QHBoxLayout;
    64     QHBoxLayout * bottomLayout = new QHBoxLayout;
    65 
    65 
       
    66     btnDLC = addButton(tr("DLC"), bottomLayout, 0);
       
    67     btnDLC->setWhatsThis(tr("Downloadable Content"));
       
    68 
    66     leRoomName = new HistoryLineEdit(this,10);
    69     leRoomName = new HistoryLineEdit(this,10);
    67     leRoomName->setMaxLength(60);
    70     leRoomName->setMaxLength(60);
    68     leRoomName->setMinimumWidth(200);
    71     leRoomName->setMinimumWidth(200);
    69     leRoomName->setMaximumWidth(400);
    72     leRoomName->setMaximumWidth(400);
    70 
    73 
    75     BtnGo->setIconSize(QSize(25, 34));
    78     BtnGo->setIconSize(QSize(25, 34));
    76     BtnGo->setMinimumWidth(50);
    79     BtnGo->setMinimumWidth(50);
    77     BtnGo->setMinimumHeight(50);
    80     BtnGo->setMinimumHeight(50);
    78 
    81 
    79     bottomLayout->addWidget(leRoomName);
    82     bottomLayout->addWidget(leRoomName);
    80     BtnUpdate = addButton(QAction::tr("Update"), bottomLayout, 1);
    83     BtnUpdate = addButton(QAction::tr("Update"), bottomLayout, 2);
    81 
    84 
    82     bottomLayout->addStretch();
    85     bottomLayout->addStretch();
    83     bottomLayout->addWidget(BtnGo);
    86     bottomLayout->addWidget(BtnGo);
    84 
    87 
    85     BtnMaster = addButton(tr("Control"), bottomLayout, 3);
    88     BtnMaster = addButton(tr("Control"), bottomLayout, 4);
    86     bottomLayout->insertStretch(3, 100);
    89     bottomLayout->insertStretch(3, 100);
    87 
    90 
    88     BtnStart = addButton(QAction::tr("Start"), bottomLayout, 3);
    91     BtnStart = addButton(QAction::tr("Start"), bottomLayout, 4);
    89 
    92 
    90     return bottomLayout;
    93     return bottomLayout;
    91 }
    94 }
    92 
    95 
    93 void PageNetGame::connectSignals()
    96 void PageNetGame::connectSignals()
    94 {
    97 {
       
    98     connect(btnDLC, SIGNAL(clicked()), this, SIGNAL(DLCClicked()));
       
    99 
    95     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
   100     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
    96 
   101 
    97     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
   102     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
    98 }
   103 }
    99 
   104