1711 gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0); |
1711 gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0); |
1712 gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle); |
1712 gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle); |
1713 gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle); |
1713 gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle); |
1714 gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle); |
1714 gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle); |
1715 gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State); |
1715 gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State); |
1716 gtBirdy: DrawTextureF(SpritesData[sprBirdy].Texture, 1 - Gear^.Timer / 500, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75); |
1716 gtBirdy: begin |
|
1717 if Gear^.State and gstAnimation = gstAnimation then |
|
1718 begin |
|
1719 if Gear^.State and gstTmpFlag = 0 then // Appearing |
|
1720 DrawTextureF(SpritesData[sprBirdy].Texture, 1, hwRound(Gear^.X) + WorldDx + hwRound(Gear^.dX) - trunc(hwRound(Gear^.dX) * (-power(2, -10 * LongInt(Gear^.Timer)/2000) + 1)), hwRound(Gear^.Y) + WorldDy + hwRound(Gear^.dY) - trunc(hwRound(Gear^.dY) * sqrt(1 - power((LongInt(Gear^.Timer)/2000)-1, 2))), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75) |
|
1721 else // Disappearing |
|
1722 DrawTextureF(SpritesData[sprBirdy].Texture, 1, hwRound(Gear^.X) + WorldDx + hwRound(Gear^.dX) - trunc(hwRound(Gear^.dX) * power(2, 10 * (LongInt(Gear^.Timer)/2000 - 1))), hwRound(Gear^.Y) + WorldDy + hwRound(Gear^.dY) - trunc(-hwRound(Gear^.dY) * cos(LongInt(Gear^.Timer)/2000 * (Pi/2)) + hwRound(Gear^.dY)), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75); |
|
1723 end |
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1724 else |
|
1725 DrawTextureF(SpritesData[sprBirdy].Texture, 1, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75); |
|
1726 end; |
1717 gtBigExplosion: begin |
1727 gtBigExplosion: begin |
1718 glColor4f(1, 1, 1, 1.0 * (power(2, -5 * (Gear^.Timer-200)/200))); |
1728 glColor4f(1, 1, 1, 1.0 * (power(2, -5 * (Gear^.Timer-200)/200))); |
1719 DrawRotatedTextureF(SpritesData[sprBigExplosion].Texture, 0.85 * (-power(2, -4 * Int(Gear^.Timer)/250) + 1) + 0.4, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 385, 385, Gear^.Angle); |
1729 DrawRotatedTextureF(SpritesData[sprBigExplosion].Texture, 0.85 * (-power(2, -4 * Int(Gear^.Timer)/250) + 1) + 0.4, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 385, 385, Gear^.Angle); |
1720 glColor4f(1, 1, 1, 1); |
1730 glColor4f(1, 1, 1, 1); |
1721 end; |
1731 end; |