gameServer/Actions.hs
changeset 7521 093ea41051c5
parent 7498 86984f6fa1b9
child 7537 833a0c34fafc
equal deleted inserted replaced
7519:14261378d074 7521:093ea41051c5
   219 --    client <- client's id
   219 --    client <- client's id
   220     clNick <- client's nick
   220     clNick <- client's nick
   221     chans <- othersChans
   221     chans <- othersChans
   222 
   222 
   223     if master then
   223     if master then
   224         if gameProgress && playersNum > 1 then
   224         if playersNum > 1 then
   225             mapM_ processAction [ChangeMaster, NoticeMessage AdminLeft, RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]]
   225             mapM_ processAction [ChangeMaster, NoticeMessage AdminLeft, RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]]
   226             else
   226             else
   227             processAction RemoveRoom
   227             processAction RemoveRoom
   228         else
   228         else
   229         mapM_ processAction [RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]]
   229         mapM_ processAction [RemoveClientTeams ci, AnswerClients chans ["LEFT", clNick, msg]]
   230 
   230 
   231     -- when not removing room
   231     -- when not removing room
   232     ready <- client's isReady
   232     ready <- client's isReady
   233     when (not master || (gameProgress && playersNum > 1)) . io $ do
   233     when (not master || playersNum > 1) . io $ do
   234         modifyRoom rnc (\r -> r{
   234         modifyRoom rnc (\r -> r{
   235                 playersIn = playersIn r - 1,
   235                 playersIn = playersIn r - 1,
   236                 readyPlayers = if ready then readyPlayers r - 1 else readyPlayers r
   236                 readyPlayers = if ready then readyPlayers r - 1 else readyPlayers r
   237                 }) ri
   237                 }) ri
   238         moveClientToLobby rnc ci
   238         moveClientToLobby rnc ci