project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m
changeset 7943 0b03ac28212d
parent 6870 f72cac290325
child 8425 4f226963faef
equal deleted inserted replaced
7941:1e8b7fc8f90d 7943:0b03ac28212d
   224     // generate a seed
   224     // generate a seed
   225     CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
   225     CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
   226     NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
   226     NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
   227     CFRelease(uuid);
   227     CFRelease(uuid);
   228     NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
   228     NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
       
   229     [seed release];
   229 
   230 
   230     // pick a random static map
   231     // pick a random static map
   231     NSArray *listOfMaps = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
   232     NSArray *listOfMaps = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
   232     NSString *mapName = [listOfMaps objectAtIndex:random()%[listOfMaps count]];
   233     NSString *mapName = [listOfMaps objectAtIndex:random()%[listOfMaps count]];
   233     NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg",MAPS_DIRECTORY(),mapName];
   234     NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg",MAPS_DIRECTORY(),mapName];