share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua
changeset 12587 0b27d8b4f8e7
parent 12586 7510fe66bfbb
child 12590 b4b5484be651
equal deleted inserted replaced
12586:7510fe66bfbb 12587:0b27d8b4f8e7
   110 		end
   110 		end
   111 		SaveCampaignVar("HeroHealth", heroHealth)
   111 		SaveCampaignVar("HeroHealth", heroHealth)
   112 	end
   112 	end
   113 
   113 
   114 	-- Hog Solo
   114 	-- Hog Solo
   115 	AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
   115 	AddTeam(teamC.name, teamC.color, "Simple", "Island", "Default", "hedgewars")
   116 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
   116 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   118 	HogTurnLeft(hero.gear, true)
   118 	HogTurnLeft(hero.gear, true)
   119 	-- Ally
   119 	-- Ally
   120 	AddTeam(teamA.name, teamA.color, "heart", "Island", "HillBilly", "cm_face")
   120 	AddTeam(teamA.name, teamA.color, "heart", "Island", "Default", "cm_face")
   121 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
   121 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
   122 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
   122 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
   123 	-- Frozen Bandits
   123 	-- Frozen Bandits
   124 	AddTeam(teamB.name, teamB.color, "plant2", "Island", "HillBilly", "cm_pirate")
   124 	AddTeam(teamB.name, teamB.color, "plant2", "Island", "Default", "cm_pirate")
   125 	bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
   125 	bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
   126 	AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
   126 	AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
   127 	HogTurnLeft(bandit1.gear, true)
   127 	HogTurnLeft(bandit1.gear, true)
   128 	bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka")
   128 	bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka")
   129 	AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y)
   129 	AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y)