hedgewars/uTypes.pas
changeset 8161 0b8beacff8a5
parent 7996 66e8ac9c2274
child 8204 9a6030d96273
equal deleted inserted replaced
8159:e226be871b6e 8161:0b8beacff8a5
   100             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34
   100             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34
   101             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   101             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   102             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   102             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   103             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   103             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   104             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   104             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   105             gtNapalmBomb, gtSnowball, gtFlake, gtStructure, gtLandGun, gtTardis, // 61
   105             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
   106             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
   106             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
   107 
   107 
   108     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   108     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   109     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   109     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   110             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   110             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   149             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   149             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   150             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   150             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   151             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   151             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   152             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   152             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   153             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   153             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   154             amResurrector, amDrillStrike, amSnowball, amTardis, amStructure, amLandGun, amIceGun, amKnife); // 54
   154             amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, amIceGun, amKnife); // 54
   155 
   155 
   156     // Different kind of crates that e.g. hedgehogs can pick up
   156     // Different kind of crates that e.g. hedgehogs can pick up
   157     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   157     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   158 
   158 
   159     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   159     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   409             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   409             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   410             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   410             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   411             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   411             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   412             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   412             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   413             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   413             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   414             sidStructure, sidLandGun, sidIceGun, sidKnife);
   414             {sidStructure,} sidLandGun, sidIceGun, sidKnife);
   415 
   415 
   416     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   416     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   417             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   417             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   418             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, 
   418             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, 
   419             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,
   419             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,