equal
deleted
inserted
replaced
2303 isDamaging: true; |
2303 isDamaging: true; |
2304 SkipTurns: 0; |
2304 SkipTurns: 0; |
2305 PosCount: 1; |
2305 PosCount: 1; |
2306 PosSprite: sprWater; |
2306 PosSprite: sprWater; |
2307 ejectX: 0; //20; |
2307 ejectX: 0; //20; |
|
2308 ejectY: -3), |
|
2309 // Freezer |
|
2310 (NameId: sidIceGun; |
|
2311 NameTex: nil; |
|
2312 Probability: 20; |
|
2313 NumberInCase: 1; |
|
2314 Ammo: (Propz: ammoprop_ForwMsgs or |
|
2315 ammoprop_NeedUpDown or |
|
2316 ammoprop_DontHold; |
|
2317 Count: 1; |
|
2318 NumPerTurn: 0; |
|
2319 Timer: 5001; |
|
2320 Pos: 0; |
|
2321 AmmoType: amFlamethrower; |
|
2322 AttackVoice: sndNone; |
|
2323 Bounciness: 1000); |
|
2324 Slot: 2; |
|
2325 TimeAfterTurn: 0; |
|
2326 minAngle: 0; |
|
2327 maxAngle: 0; |
|
2328 isDamaging: true; |
|
2329 SkipTurns: 0; |
|
2330 PosCount: 1; |
|
2331 PosSprite: sprWater; |
|
2332 ejectX: 0; //20; |
2308 ejectY: -3) |
2333 ejectY: -3) |
2309 ); |
2334 ); |
2310 |
2335 |
2311 const |
2336 const |
2312 GearKindAmmoTypeMap : array [TGearType] of TAmmoType = ( |
2337 GearKindAmmoTypeMap : array [TGearType] of TAmmoType = ( |
2370 (* gtSnowball *) , amSnowball |
2395 (* gtSnowball *) , amSnowball |
2371 (* gtFlake *) , amNothing |
2396 (* gtFlake *) , amNothing |
2372 (* gtStructure *) , amStructure // TODO - This will undoubtedly change once there is more than one structure |
2397 (* gtStructure *) , amStructure // TODO - This will undoubtedly change once there is more than one structure |
2373 (* gtLandGun *) , amLandGun |
2398 (* gtLandGun *) , amLandGun |
2374 (* gtTardis *) , amTardis |
2399 (* gtTardis *) , amTardis |
|
2400 (* gtIceGun *) , amIceGun |
2375 ); |
2401 ); |
2376 |
2402 |
2377 var |
2403 var |
2378 Land: TCollisionArray; |
2404 Land: TCollisionArray; |
2379 LandPixels: TLandArray; |
2405 LandPixels: TLandArray; |