changeset 2647 | 0e1208e92dfe |
parent 2630 | 079ef82eac75 |
child 2653 | 4922d5fe5316 |
2646:6a1185633872 | 2647:0e1208e92dfe |
---|---|
82 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
82 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
83 vgtSteam, vgtHealth); |
83 vgtSteam, vgtHealth); |
84 |
84 |
85 TGearsType = set of TGearType; |
85 TGearsType = set of TGearType; |
86 |
86 |
87 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
87 TSound = (sndNone, |
88 sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
|
88 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
89 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
89 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
90 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
90 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
91 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
91 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
92 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
92 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
93 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
94 sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2, |
95 sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2, |
95 sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6, |
96 sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6, |
96 sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack, |
97 sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack, |
97 sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat, |
98 sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat, |
98 sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter, |
99 sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter, |
99 sndHomerun, sndMolotov); |
100 sndHomerun, sndMolotov, sndWalking, sndCover, sndUhOh, |
101 sndOops, sndNooo, sndHello, sndRopeShot, sndRopeAttach, |
|
102 sndRopeRelease); |
|
100 |
103 |
101 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
104 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
102 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
105 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
103 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
106 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
104 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
107 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
129 Count: LongWord; |
132 Count: LongWord; |
130 NumPerTurn: LongWord; |
133 NumPerTurn: LongWord; |
131 Timer: LongWord; |
134 Timer: LongWord; |
132 Pos: LongWord; |
135 Pos: LongWord; |
133 AmmoType: TAmmoType; |
136 AmmoType: TAmmoType; |
137 AttackVoice: TSound; |
|
134 end; |
138 end; |
135 |
139 |
136 TVertex2f = record |
140 TVertex2f = record |
137 X, Y: GLfloat; |
141 X, Y: GLfloat; |
138 end; |
142 end; |
199 LAND_HEIGHT_MASK = $FFFFF800; |
203 LAND_HEIGHT_MASK = $FFFFF800; |
200 {$ENDIF} |
204 {$ENDIF} |
201 |
205 |
202 COLOR_LAND = $FFFF; // white |
206 COLOR_LAND = $FFFF; // white |
203 COLOR_INDESTRUCTIBLE = $88FF; // red |
207 COLOR_INDESTRUCTIBLE = $88FF; // red |
208 COLOR_OBJECT = $44FF; // no idea |
|
204 |
209 |
205 // some opengl headers do not have these macros |
210 // some opengl headers do not have these macros |
206 GL_BGR = $80E0; |
211 GL_BGR = $80E0; |
207 GL_BGRA = $80E1; |
212 GL_BGRA = $80E1; |
208 GL_CLAMP_TO_EDGE = $812F; |
213 GL_CLAMP_TO_EDGE = $812F; |
335 htTeamName = $01; |
340 htTeamName = $01; |
336 htName = $02; |
341 htName = $02; |
337 htHealth = $04; |
342 htHealth = $04; |
338 htTransparent = $80; |
343 htTransparent = $80; |
339 |
344 |
340 cTagsMasks : array[0..7] of byte = ( |
345 cTagsMasks : array[0..7] of byte = ( |
341 htTeamName or htName or htHealth, |
346 htTeamName or htName or htHealth, |
342 htName or htHealth, |
347 htName or htHealth, |
343 htHealth, |
348 htHealth, |
344 htNone, |
349 htNone, |
345 htTeamName or htName or htHealth or htTransparent, |
350 htTeamName or htName or htHealth or htTransparent, |
641 Wavez: array [TWave] of record |
646 Wavez: array [TWave] of record |
642 Sprite: TSprite; |
647 Sprite: TSprite; |
643 FramesCount: Longword; |
648 FramesCount: Longword; |
644 Interval: Longword; |
649 Interval: Longword; |
645 cmd: String[20]; |
650 cmd: String[20]; |
651 Voice: TSound; |
|
652 VoiceDelay: ShortInt; |
|
646 end = ( |
653 end = ( |
647 (Sprite: sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'), |
654 (Sprite: sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0), |
648 (Sprite: sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'), |
655 (Sprite: sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0), |
649 (Sprite: sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'), |
656 (Sprite: sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5), |
650 (Sprite: sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'), |
657 (Sprite: sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0), |
651 (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'), |
658 (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0), |
652 (Sprite: sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'), |
659 (Sprite: sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0), |
653 (Sprite: sprJuggle; FramesCount: 49; Interval: 38; cmd: '/juggle') |
660 (Sprite: sprJuggle; FramesCount: 49; Interval: 38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0) |
654 ); |
661 ); |
655 |
662 |
656 Soundz: array[TSound] of record |
663 Soundz: array[TSound] of record |
657 FileName: String[25]; |
664 FileName: String[25]; |
658 Path : TPathType; |
665 Path : TPathType; |
659 end = ( |
666 end = ( |
667 (FileName: ''; Path: ptNone ),// sndNone |
|
660 (FileName: 'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact |
668 (FileName: 'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact |
661 (FileName: 'explosion.ogg'; Path: ptSounds),// sndExplosion |
669 (FileName: 'explosion.ogg'; Path: ptSounds),// sndExplosion |
662 (FileName: 'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp |
670 (FileName: 'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp |
663 (FileName: 'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease |
671 (FileName: 'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease |
664 (FileName: 'splash.ogg'; Path: ptSounds),// sndSplash |
672 (FileName: 'splash.ogg'; Path: ptSounds),// sndSplash |
713 (FileName: 'warp.ogg'; Path: ptSounds),// sndWarp |
721 (FileName: 'warp.ogg'; Path: ptSounds),// sndWarp |
714 (FileName: 'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath |
722 (FileName: 'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath |
715 (FileName: 'mortar.ogg'; Path: ptSounds),// sndMortar |
723 (FileName: 'mortar.ogg'; Path: ptSounds),// sndMortar |
716 (FileName: 'shutterclick.ogg'; Path: ptSounds),// sndShutter |
724 (FileName: 'shutterclick.ogg'; Path: ptSounds),// sndShutter |
717 (FileName: 'homerun.ogg'; Path: ptSounds),// sndHomerun |
725 (FileName: 'homerun.ogg'; Path: ptSounds),// sndHomerun |
718 (FileName: 'molotov.ogg'; Path: ptSounds) // sndMolotov |
726 (FileName: 'molotov.ogg'; Path: ptSounds),// sndMolotov |
727 (FileName: 'walking.ogg'; Path: ptSounds),// sndWalking |
|
728 (FileName: 'Takecover.ogg'; Path: ptVoices),// sndCover |
|
729 (FileName: 'Uh-oh.ogg'; Path: ptVoices),// sndUhOh |
|
730 (FileName: 'Oops.ogg'; Path: ptVoices),// sndOops |
|
731 (FileName: 'Nooo.ogg'; Path: ptVoices),// sndNooo |
|
732 (FileName: 'Hello.ogg'; Path: ptVoices),// sndHello |
|
733 (FileName: ''; Path: ptSounds),// sndRopeShot |
|
734 (FileName: ''; Path: ptSounds),// sndRopeAttach |
|
735 (FileName: ''; Path: ptSounds) // sndRopeRelease |
|
719 ); |
736 ); |
720 |
737 |
721 Ammoz: array [TAmmoType] of record |
738 Ammoz: array [TAmmoType] of record |
722 NameId: TAmmoStrId; |
739 NameId: TAmmoStrId; |
723 NameTex: PTexture; |
740 NameTex: PTexture; |
740 ammoprop_Utility; |
757 ammoprop_Utility; |
741 Count: AMMO_INFINITE; |
758 Count: AMMO_INFINITE; |
742 NumPerTurn: 0; |
759 NumPerTurn: 0; |
743 Timer: 0; |
760 Timer: 0; |
744 Pos: 0; |
761 Pos: 0; |
745 AmmoType: amNothing); |
762 AmmoType: amNothing; |
763 AttackVoice: sndNone); |
|
746 Slot: 0; |
764 Slot: 0; |
747 TimeAfterTurn: 0; |
765 TimeAfterTurn: 0; |
748 minAngle: 0; |
766 minAngle: 0; |
749 maxAngle: 0; |
767 maxAngle: 0; |
750 isDamaging: false; |
768 isDamaging: false; |
760 ammoprop_AltUse; |
778 ammoprop_AltUse; |
761 Count: AMMO_INFINITE; |
779 Count: AMMO_INFINITE; |
762 NumPerTurn: 0; |
780 NumPerTurn: 0; |
763 Timer: 3000; |
781 Timer: 3000; |
764 Pos: 0; |
782 Pos: 0; |
765 AmmoType: amGrenade); |
783 AmmoType: amGrenade; |
784 AttackVoice: sndCover); |
|
766 Slot: 1; |
785 Slot: 1; |
767 TimeAfterTurn: 3000; |
786 TimeAfterTurn: 3000; |
768 minAngle: 0; |
787 minAngle: 0; |
769 maxAngle: 0; |
788 maxAngle: 0; |
770 isDamaging: true; |
789 isDamaging: true; |
780 ammoprop_AltUse; |
799 ammoprop_AltUse; |
781 Count: 5; |
800 Count: 5; |
782 NumPerTurn: 0; |
801 NumPerTurn: 0; |
783 Timer: 3000; |
802 Timer: 3000; |
784 Pos: 0; |
803 Pos: 0; |
785 AmmoType: amClusterBomb); |
804 AmmoType: amClusterBomb; |
805 AttackVoice: sndCover); |
|
786 Slot: 1; |
806 Slot: 1; |
787 TimeAfterTurn: 3000; |
807 TimeAfterTurn: 3000; |
788 minAngle: 0; |
808 minAngle: 0; |
789 maxAngle: 0; |
809 maxAngle: 0; |
790 isDamaging: true; |
810 isDamaging: true; |
799 ammoprop_AltUse; |
819 ammoprop_AltUse; |
800 Count: AMMO_INFINITE; |
820 Count: AMMO_INFINITE; |
801 NumPerTurn: 0; |
821 NumPerTurn: 0; |
802 Timer: 0; |
822 Timer: 0; |
803 Pos: 0; |
823 Pos: 0; |
804 AmmoType: amBazooka); |
824 AmmoType: amBazooka; |
825 AttackVoice: sndNone); |
|
805 Slot: 0; |
826 Slot: 0; |
806 TimeAfterTurn: 3000; |
827 TimeAfterTurn: 3000; |
807 minAngle: 0; |
828 minAngle: 0; |
808 maxAngle: 0; |
829 maxAngle: 0; |
809 isDamaging: true; |
830 isDamaging: true; |
819 ammoprop_DontHold; |
840 ammoprop_DontHold; |
820 Count: 2; |
841 Count: 2; |
821 NumPerTurn: 0; |
842 NumPerTurn: 0; |
822 Timer: 0; |
843 Timer: 0; |
823 Pos: 0; |
844 Pos: 0; |
824 AmmoType: amUFO); |
845 AmmoType: amUFO; |
846 AttackVoice: sndNone); |
|
825 Slot: 0; |
847 Slot: 0; |
826 TimeAfterTurn: 3000; |
848 TimeAfterTurn: 3000; |
827 minAngle: 0; |
849 minAngle: 0; |
828 maxAngle: 0; |
850 maxAngle: 0; |
829 isDamaging: true; |
851 isDamaging: true; |
837 Ammo: (Propz: ammoprop_ForwMsgs; |
859 Ammo: (Propz: ammoprop_ForwMsgs; |
838 Count: AMMO_INFINITE; |
860 Count: AMMO_INFINITE; |
839 NumPerTurn: 1; |
861 NumPerTurn: 1; |
840 Timer: 0; |
862 Timer: 0; |
841 Pos: 0; |
863 Pos: 0; |
842 AmmoType: amShotgun); |
864 AmmoType: amShotgun; |
865 AttackVoice: sndNone); |
|
843 Slot: 2; |
866 Slot: 2; |
844 TimeAfterTurn: 3000; |
867 TimeAfterTurn: 3000; |
845 minAngle: 0; |
868 minAngle: 0; |
846 maxAngle: 0; |
869 maxAngle: 0; |
847 isDamaging: true; |
870 isDamaging: true; |
858 ammoprop_DontHold; |
881 ammoprop_DontHold; |
859 Count: 2; |
882 Count: 2; |
860 NumPerTurn: 0; |
883 NumPerTurn: 0; |
861 Timer: 0; |
884 Timer: 0; |
862 Pos: 0; |
885 Pos: 0; |
863 AmmoType: amPickHammer); |
886 AmmoType: amPickHammer; |
887 AttackVoice: sndNone); |
|
864 Slot: 6; |
888 Slot: 6; |
865 TimeAfterTurn: 0; |
889 TimeAfterTurn: 0; |
866 minAngle: 0; |
890 minAngle: 0; |
867 maxAngle: 0; |
891 maxAngle: 0; |
868 isDamaging: false; |
892 isDamaging: false; |
877 ammoprop_DontHold; |
901 ammoprop_DontHold; |
878 Count: AMMO_INFINITE; |
902 Count: AMMO_INFINITE; |
879 NumPerTurn: 0; |
903 NumPerTurn: 0; |
880 Timer: 0; |
904 Timer: 0; |
881 Pos: 0; |
905 Pos: 0; |
882 AmmoType: amSkip); |
906 AmmoType: amSkip; |
907 AttackVoice: sndNone); |
|
883 Slot: 8; |
908 Slot: 8; |
884 TimeAfterTurn: 0; |
909 TimeAfterTurn: 0; |
885 minAngle: 0; |
910 minAngle: 0; |
886 maxAngle: 0; |
911 maxAngle: 0; |
887 isDamaging: false; |
912 isDamaging: false; |
897 ammoprop_AltAttack; |
922 ammoprop_AltAttack; |
898 Count: 5; |
923 Count: 5; |
899 NumPerTurn: 0; |
924 NumPerTurn: 0; |
900 Timer: 0; |
925 Timer: 0; |
901 Pos: 0; |
926 Pos: 0; |
902 AmmoType: amRope); |
927 AmmoType: amRope; |
928 AttackVoice: sndNone); |
|
903 Slot: 7; |
929 Slot: 7; |
904 TimeAfterTurn: 0; |
930 TimeAfterTurn: 0; |
905 minAngle: 0; |
931 minAngle: 0; |
906 maxAngle: cMaxAngle div 2; |
932 maxAngle: cMaxAngle div 2; |
907 isDamaging: false; |
933 isDamaging: false; |
918 ammoprop_AltUse; |
944 ammoprop_AltUse; |
919 Count: 2; |
945 Count: 2; |
920 NumPerTurn: 0; |
946 NumPerTurn: 0; |
921 Timer: 0; |
947 Timer: 0; |
922 Pos: 0; |
948 Pos: 0; |
923 AmmoType: amMine); |
949 AmmoType: amMine; |
950 AttackVoice: sndLaugh); |
|
924 Slot: 4; |
951 Slot: 4; |
925 TimeAfterTurn: 5000; |
952 TimeAfterTurn: 5000; |
926 minAngle: 0; |
953 minAngle: 0; |
927 maxAngle: 0; |
954 maxAngle: 0; |
928 isDamaging: true; |
955 isDamaging: true; |
936 Ammo: (Propz: 0; |
963 Ammo: (Propz: 0; |
937 Count: 3; |
964 Count: 3; |
938 NumPerTurn: 3; |
965 NumPerTurn: 3; |
939 Timer: 0; |
966 Timer: 0; |
940 Pos: 0; |
967 Pos: 0; |
941 AmmoType: amDEagle); |
968 AmmoType: amDEagle; |
969 AttackVoice: sndNone); |
|
942 Slot: 2; |
970 Slot: 2; |
943 TimeAfterTurn: 3000; |
971 TimeAfterTurn: 3000; |
944 minAngle: 0; |
972 minAngle: 0; |
945 maxAngle: 0; |
973 maxAngle: 0; |
946 isDamaging: true; |
974 isDamaging: true; |
957 ammoprop_AltUse; |
985 ammoprop_AltUse; |
958 Count: 1; |
986 Count: 1; |
959 NumPerTurn: 0; |
987 NumPerTurn: 0; |
960 Timer: 0; |
988 Timer: 0; |
961 Pos: 0; |
989 Pos: 0; |
962 AmmoType: amDynamite); |
990 AmmoType: amDynamite; |
991 AttackVoice: sndLaugh); |
|
963 Slot: 4; |
992 Slot: 4; |
964 TimeAfterTurn: 5000; |
993 TimeAfterTurn: 5000; |
965 minAngle: 0; |
994 minAngle: 0; |
966 maxAngle: 0; |
995 maxAngle: 0; |
967 isDamaging: true; |
996 isDamaging: true; |
977 ammoprop_AttackInMove; |
1006 ammoprop_AttackInMove; |
978 Count: AMMO_INFINITE; |
1007 Count: AMMO_INFINITE; |
979 NumPerTurn: 0; |
1008 NumPerTurn: 0; |
980 Timer: 0; |
1009 Timer: 0; |
981 Pos: 0; |
1010 Pos: 0; |
982 AmmoType: amFirePunch); |
1011 AmmoType: amFirePunch; |
1012 AttackVoice: sndNone); |
|
983 Slot: 3; |
1013 Slot: 3; |
984 TimeAfterTurn: 3000; |
1014 TimeAfterTurn: 3000; |
985 MinAngle: 0; |
1015 MinAngle: 0; |
986 maxAngle: 0; |
1016 maxAngle: 0; |
987 isDamaging: true; |
1017 isDamaging: true; |
995 Ammo: (Propz: ammoprop_NoCrosshair; |
1025 Ammo: (Propz: ammoprop_NoCrosshair; |
996 Count: AMMO_INFINITE; |
1026 Count: AMMO_INFINITE; |
997 NumPerTurn: 0; |
1027 NumPerTurn: 0; |
998 Timer: 0; |
1028 Timer: 0; |
999 Pos: 0; |
1029 Pos: 0; |
1000 AmmoType: amWhip); |
1030 AmmoType: amWhip; |
1031 AttackVoice: sndNone); |
|
1001 Slot: 3; |
1032 Slot: 3; |
1002 TimeAfterTurn: 3000; |
1033 TimeAfterTurn: 3000; |
1003 MinAngle: 0; |
1034 MinAngle: 0; |
1004 maxAngle: 0; |
1035 maxAngle: 0; |
1005 isDamaging: true; |
1036 isDamaging: true; |
1013 Ammo: (Propz: ammoprop_DontHold; |
1044 Ammo: (Propz: ammoprop_DontHold; |
1014 Count: 1; |
1045 Count: 1; |
1015 NumPerTurn: 0; |
1046 NumPerTurn: 0; |
1016 Timer: 0; |
1047 Timer: 0; |
1017 Pos: 0; |
1048 Pos: 0; |
1018 AmmoType: amBaseballBat); |
1049 AmmoType: amBaseballBat; |
1050 AttackVoice: sndNone); |
|
1019 Slot: 3; |
1051 Slot: 3; |
1020 TimeAfterTurn: 5000; |
1052 TimeAfterTurn: 5000; |
1021 minAngle: 0; |
1053 minAngle: 0; |
1022 maxAngle: cMaxAngle div 2; |
1054 maxAngle: cMaxAngle div 2; |
1023 isDamaging: true; |
1055 isDamaging: true; |
1035 ammoprop_AltAttack; |
1067 ammoprop_AltAttack; |
1036 Count: 2; |
1068 Count: 2; |
1037 NumPerTurn: 0; |
1069 NumPerTurn: 0; |
1038 Timer: 0; |
1070 Timer: 0; |
1039 Pos: 0; |
1071 Pos: 0; |
1040 AmmoType: amParachute); |
1072 AmmoType: amParachute; |
1073 AttackVoice: sndNone); |
|
1041 Slot: 7; |
1074 Slot: 7; |
1042 TimeAfterTurn: 0; |
1075 TimeAfterTurn: 0; |
1043 minAngle: 0; |
1076 minAngle: 0; |
1044 maxAngle: 0; |
1077 maxAngle: 0; |
1045 isDamaging: false; |
1078 isDamaging: false; |
1057 ammoprop_NotBorder; |
1090 ammoprop_NotBorder; |
1058 Count: 1; |
1091 Count: 1; |
1059 NumPerTurn: 0; |
1092 NumPerTurn: 0; |
1060 Timer: 0; |
1093 Timer: 0; |
1061 Pos: 0; |
1094 Pos: 0; |
1062 AmmoType: amAirAttack); |
1095 AmmoType: amAirAttack; |
1096 AttackVoice: sndIncoming); |
|
1063 Slot: 5; |
1097 Slot: 5; |
1064 TimeAfterTurn: 0; |
1098 TimeAfterTurn: 0; |
1065 minAngle: 0; |
1099 minAngle: 0; |
1066 maxAngle: 0; |
1100 maxAngle: 0; |
1067 isDamaging: true; |
1101 isDamaging: true; |
1079 ammoprop_NotBorder; |
1113 ammoprop_NotBorder; |
1080 Count: 1; |
1114 Count: 1; |
1081 NumPerTurn: 0; |
1115 NumPerTurn: 0; |
1082 Timer: 0; |
1116 Timer: 0; |
1083 Pos: 0; |
1117 Pos: 0; |
1084 AmmoType: amMineStrike); |
1118 AmmoType: amMineStrike; |
1119 AttackVoice: sndNone); |
|
1085 Slot: 5; |
1120 Slot: 5; |
1086 TimeAfterTurn: 0; |
1121 TimeAfterTurn: 0; |
1087 minAngle: 0; |
1122 minAngle: 0; |
1088 maxAngle: 0; |
1123 maxAngle: 0; |
1089 isDamaging: true; |
1124 isDamaging: true; |
1097 Ammo: (Propz: ammoprop_ForwMsgs; |
1132 Ammo: (Propz: ammoprop_ForwMsgs; |
1098 Count: 1; |
1133 Count: 1; |
1099 NumPerTurn: 0; |
1134 NumPerTurn: 0; |
1100 Timer: 0; |
1135 Timer: 0; |
1101 Pos: 0; |
1136 Pos: 0; |
1102 AmmoType: amBlowTorch); |
1137 AmmoType: amBlowTorch; |
1138 AttackVoice: sndNone); |
|
1103 Slot: 6; |
1139 Slot: 6; |
1104 TimeAfterTurn: 3000; |
1140 TimeAfterTurn: 3000; |
1105 minAngle: 768; |
1141 minAngle: 768; |
1106 maxAngle: 1280; |
1142 maxAngle: 1280; |
1107 isDamaging: false; |
1143 isDamaging: false; |
1117 ammoprop_AttackingPut; |
1153 ammoprop_AttackingPut; |
1118 Count: 1; |
1154 Count: 1; |
1119 NumPerTurn: 0; |
1155 NumPerTurn: 0; |
1120 Timer: 0; |
1156 Timer: 0; |
1121 Pos: 0; |
1157 Pos: 0; |
1122 AmmoType: amGirder); |
1158 AmmoType: amGirder; |
1159 AttackVoice: sndNone); |
|
1123 Slot: 6; |
1160 Slot: 6; |
1124 TimeAfterTurn: 3000; |
1161 TimeAfterTurn: 3000; |
1125 minAngle: 0; |
1162 minAngle: 0; |
1126 maxAngle: 0; |
1163 maxAngle: 0; |
1127 isDamaging: false; |
1164 isDamaging: false; |
1139 ammoprop_DontHold; |
1176 ammoprop_DontHold; |
1140 Count: 2; |
1177 Count: 2; |
1141 NumPerTurn: 0; |
1178 NumPerTurn: 0; |
1142 Timer: 0; |
1179 Timer: 0; |
1143 Pos: 0; |
1180 Pos: 0; |
1144 AmmoType: amTeleport); |
1181 AmmoType: amTeleport; |
1182 AttackVoice: sndNone); |
|
1145 Slot: 7; |
1183 Slot: 7; |
1146 TimeAfterTurn: 0; |
1184 TimeAfterTurn: 0; |
1147 minAngle: 0; |
1185 minAngle: 0; |
1148 maxAngle: 0; |
1186 maxAngle: 0; |
1149 isDamaging: false; |
1187 isDamaging: false; |
1159 ammoprop_DontHold; |
1197 ammoprop_DontHold; |
1160 Count: 3; |
1198 Count: 3; |
1161 NumPerTurn: 0; |
1199 NumPerTurn: 0; |
1162 Timer: 0; |
1200 Timer: 0; |
1163 Pos: 0; |
1201 Pos: 0; |
1164 AmmoType: amSwitch); |
1202 AmmoType: amSwitch; |
1203 AttackVoice: sndNone); |
|
1165 Slot: 8; |
1204 Slot: 8; |
1166 TimeAfterTurn: 0; |
1205 TimeAfterTurn: 0; |
1167 minAngle: 0; |
1206 minAngle: 0; |
1168 maxAngle: 0; |
1207 maxAngle: 0; |
1169 isDamaging: false; |
1208 isDamaging: false; |
1177 Ammo: (Propz: 0; |
1216 Ammo: (Propz: 0; |
1178 Count: 4; |
1217 Count: 4; |
1179 NumPerTurn: 0; |
1218 NumPerTurn: 0; |
1180 Timer: 0; |
1219 Timer: 0; |
1181 Pos: 0; |
1220 Pos: 0; |
1182 AmmoType: amMortar); |
1221 AmmoType: amMortar; |
1222 AttackVoice: sndNone); |
|
1183 Slot: 1; |
1223 Slot: 1; |
1184 TimeAfterTurn: 3000; |
1224 TimeAfterTurn: 3000; |
1185 minAngle: 0; |
1225 minAngle: 0; |
1186 maxAngle: 0; |
1226 maxAngle: 0; |
1187 isDamaging: true; |
1227 isDamaging: true; |
1197 ammoprop_AttackInMove; |
1237 ammoprop_AttackInMove; |
1198 Count: 1; |
1238 Count: 1; |
1199 NumPerTurn: 0; |
1239 NumPerTurn: 0; |
1200 Timer: 0; |
1240 Timer: 0; |
1201 Pos: 0; |
1241 Pos: 0; |
1202 AmmoType: amKamikaze); |
1242 AmmoType: amKamikaze; |
1243 AttackVoice: sndNone); |
|
1203 Slot: 3; |
1244 Slot: 3; |
1204 TimeAfterTurn: 0; |
1245 TimeAfterTurn: 0; |
1205 minAngle: 0; |
1246 minAngle: 0; |
1206 maxAngle: 0; |
1247 maxAngle: 0; |
1207 isDamaging: true; |
1248 isDamaging: true; |
1217 ammoprop_DontHold; |
1258 ammoprop_DontHold; |
1218 Count: 1; |
1259 Count: 1; |
1219 NumPerTurn: 0; |
1260 NumPerTurn: 0; |
1220 Timer: 0; |
1261 Timer: 0; |
1221 Pos: 0; |
1262 Pos: 0; |
1222 AmmoType: amCake); |
1263 AmmoType: amCake; |
1264 AttackVoice: sndLaugh); |
|
1223 Slot: 4; |
1265 Slot: 4; |
1224 TimeAfterTurn: 0; |
1266 TimeAfterTurn: 0; |
1225 minAngle: 0; |
1267 minAngle: 0; |
1226 maxAngle: 0; |
1268 maxAngle: 0; |
1227 isDamaging: true; |
1269 isDamaging: true; |
1235 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1277 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1236 Count: 1; |
1278 Count: 1; |
1237 NumPerTurn: 0; |
1279 NumPerTurn: 0; |
1238 Timer: 0; |
1280 Timer: 0; |
1239 Pos: 0; |
1281 Pos: 0; |
1240 AmmoType: amSeduction); |
1282 AmmoType: amSeduction; |
1283 AttackVoice: sndNone); |
|
1241 Slot: 2; |
1284 Slot: 2; |
1242 TimeAfterTurn: 0; |
1285 TimeAfterTurn: 0; |
1243 minAngle: 0; |
1286 minAngle: 0; |
1244 maxAngle: 0; |
1287 maxAngle: 0; |
1245 isDamaging: false; |
1288 isDamaging: false; |
1255 ammoprop_AltUse; |
1298 ammoprop_AltUse; |
1256 Count: 0; |
1299 Count: 0; |
1257 NumPerTurn: 0; |
1300 NumPerTurn: 0; |
1258 Timer: 3000; |
1301 Timer: 3000; |
1259 Pos: 0; |
1302 Pos: 0; |
1260 AmmoType: amWatermelon); |
1303 AmmoType: amWatermelon; |
1304 AttackVoice: sndMelon); |
|
1261 Slot: 1; |
1305 Slot: 1; |
1262 TimeAfterTurn: 3000; |
1306 TimeAfterTurn: 3000; |
1263 minAngle: 0; |
1307 minAngle: 0; |
1264 maxAngle: 0; |
1308 maxAngle: 0; |
1265 isDamaging: true; |
1309 isDamaging: true; |
1274 ammoprop_AltUse; |
1318 ammoprop_AltUse; |
1275 Count: 0; |
1319 Count: 0; |
1276 NumPerTurn: 0; |
1320 NumPerTurn: 0; |
1277 Timer: 5000; |
1321 Timer: 5000; |
1278 Pos: 0; |
1322 Pos: 0; |
1279 AmmoType: amHellishBomb); |
1323 AmmoType: amHellishBomb; |
1324 AttackVoice: sndNone); |
|
1280 Slot: 4; |
1325 Slot: 4; |
1281 TimeAfterTurn: 3000; |
1326 TimeAfterTurn: 3000; |
1282 minAngle: 0; |
1327 minAngle: 0; |
1283 maxAngle: 0; |
1328 maxAngle: 0; |
1284 isDamaging: true; |
1329 isDamaging: true; |
1296 ammoprop_NotBorder; |
1341 ammoprop_NotBorder; |
1297 Count: 1; |
1342 Count: 1; |
1298 NumPerTurn: 0; |
1343 NumPerTurn: 0; |
1299 Timer: 0; |
1344 Timer: 0; |
1300 Pos: 0; |
1345 Pos: 0; |
1301 AmmoType: amNapalm); |
1346 AmmoType: amNapalm; |
1347 AttackVoice: sndNone); |
|
1302 Slot: 5; |
1348 Slot: 5; |
1303 TimeAfterTurn: 0; |
1349 TimeAfterTurn: 0; |
1304 minAngle: 0; |
1350 minAngle: 0; |
1305 maxAngle: 0; |
1351 maxAngle: 0; |
1306 isDamaging: true; |
1352 isDamaging: true; |
1315 ammoprop_AltUse; |
1361 ammoprop_AltUse; |
1316 Count: AMMO_INFINITE; |
1362 Count: AMMO_INFINITE; |
1317 NumPerTurn: 0; |
1363 NumPerTurn: 0; |
1318 Timer: 0; |
1364 Timer: 0; |
1319 Pos: 0; |
1365 Pos: 0; |
1320 AmmoType: amDrill); |
1366 AmmoType: amDrill; |
1367 AttackVoice: sndNone); |
|
1321 Slot: 0; |
1368 Slot: 0; |
1322 TimeAfterTurn: 3000; |
1369 TimeAfterTurn: 3000; |
1323 minAngle: 0; |
1370 minAngle: 0; |
1324 maxAngle: 0; |
1371 maxAngle: 0; |
1325 isDamaging: true; |
1372 isDamaging: true; |
1334 ammoprop_DontHold; |
1381 ammoprop_DontHold; |
1335 Count: AMMO_INFINITE; |
1382 Count: AMMO_INFINITE; |
1336 NumPerTurn: 0; |
1383 NumPerTurn: 0; |
1337 Timer: 5001; |
1384 Timer: 5001; |
1338 Pos: 0; |
1385 Pos: 0; |
1339 AmmoType: amBallgun); |
1386 AmmoType: amBallgun; |
1387 AttackVoice: sndNone); |
|
1340 Slot: 2; |
1388 Slot: 2; |
1341 TimeAfterTurn: 0; |
1389 TimeAfterTurn: 0; |
1342 minAngle: 0; |
1390 minAngle: 0; |
1343 maxAngle: 0; |
1391 maxAngle: 0; |
1344 isDamaging: true; |
1392 isDamaging: true; |
1354 ammoprop_AltAttack}; |
1402 ammoprop_AltAttack}; |
1355 Count: 1; |
1403 Count: 1; |
1356 NumPerTurn: 0; |
1404 NumPerTurn: 0; |
1357 Timer: 0; |
1405 Timer: 0; |
1358 Pos: 0; |
1406 Pos: 0; |
1359 AmmoType: amRCPlane); |
1407 AmmoType: amRCPlane; |
1408 AttackVoice: sndNone); |
|
1360 Slot: 6; |
1409 Slot: 6; |
1361 TimeAfterTurn: 0; |
1410 TimeAfterTurn: 0; |
1362 minAngle: 0; |
1411 minAngle: 0; |
1363 maxAngle: 0; |
1412 maxAngle: 0; |
1364 isDamaging: true; |
1413 isDamaging: true; |
1375 ammoprop_Utility; |
1424 ammoprop_Utility; |
1376 Count: 1; |
1425 Count: 1; |
1377 NumPerTurn: 0; |
1426 NumPerTurn: 0; |
1378 Timer: 0; |
1427 Timer: 0; |
1379 Pos: 0; |
1428 Pos: 0; |
1380 AmmoType: amLowGravity); |
1429 AmmoType: amLowGravity; |
1430 AttackVoice: sndNone); |
|
1381 Slot: 8; |
1431 Slot: 8; |
1382 TimeAfterTurn: 0; |
1432 TimeAfterTurn: 0; |
1383 minAngle: 0; |
1433 minAngle: 0; |
1384 maxAngle: 0; |
1434 maxAngle: 0; |
1385 isDamaging: false; |
1435 isDamaging: false; |
1396 ammoprop_Utility; |
1446 ammoprop_Utility; |
1397 Count: 1; |
1447 Count: 1; |
1398 NumPerTurn: 0; |
1448 NumPerTurn: 0; |
1399 Timer: 0; |
1449 Timer: 0; |
1400 Pos: 0; |
1450 Pos: 0; |
1401 AmmoType: amExtraDamage); |
1451 AmmoType: amExtraDamage; |
1452 AttackVoice: sndNone); |
|
1402 Slot: 8; |
1453 Slot: 8; |
1403 TimeAfterTurn: 0; |
1454 TimeAfterTurn: 0; |
1404 minAngle: 0; |
1455 minAngle: 0; |
1405 maxAngle: 0; |
1456 maxAngle: 0; |
1406 isDamaging: false; |
1457 isDamaging: false; |
1417 ammoprop_Utility; |
1468 ammoprop_Utility; |
1418 Count: 1; |
1469 Count: 1; |
1419 NumPerTurn: 0; |
1470 NumPerTurn: 0; |
1420 Timer: 0; |
1471 Timer: 0; |
1421 Pos: 0; |
1472 Pos: 0; |
1422 AmmoType: amInvulnerable); |
1473 AmmoType: amInvulnerable; |
1474 AttackVoice: sndNone); |
|
1423 Slot: 8; |
1475 Slot: 8; |
1424 TimeAfterTurn: 0; |
1476 TimeAfterTurn: 0; |
1425 minAngle: 0; |
1477 minAngle: 0; |
1426 maxAngle: 0; |
1478 maxAngle: 0; |
1427 isDamaging: false; |
1479 isDamaging: false; |
1438 ammoprop_Utility; |
1490 ammoprop_Utility; |
1439 Count: 1; |
1491 Count: 1; |
1440 NumPerTurn: 0; |
1492 NumPerTurn: 0; |
1441 Timer: 0; |
1493 Timer: 0; |
1442 Pos: 0; |
1494 Pos: 0; |
1443 AmmoType: amExtraTime); |
1495 AmmoType: amExtraTime; |
1496 AttackVoice: sndNone); |
|
1444 Slot: 7; |
1497 Slot: 7; |
1445 TimeAfterTurn: 0; |
1498 TimeAfterTurn: 0; |
1446 minAngle: 0; |
1499 minAngle: 0; |
1447 maxAngle: 0; |
1500 maxAngle: 0; |
1448 isDamaging: false; |
1501 isDamaging: false; |
1459 ammoprop_Utility; |
1512 ammoprop_Utility; |
1460 Count: 1; |
1513 Count: 1; |
1461 NumPerTurn: 0; |
1514 NumPerTurn: 0; |
1462 Timer: 0; |
1515 Timer: 0; |
1463 Pos: 0; |
1516 Pos: 0; |
1464 AmmoType: amLaserSight); |
1517 AmmoType: amLaserSight; |
1518 AttackVoice: sndNone); |
|
1465 Slot: 7; |
1519 Slot: 7; |
1466 TimeAfterTurn: 0; |
1520 TimeAfterTurn: 0; |
1467 minAngle: 0; |
1521 minAngle: 0; |
1468 maxAngle: 0; |
1522 maxAngle: 0; |
1469 isDamaging: false; |
1523 isDamaging: false; |
1480 ammoprop_Utility; |
1534 ammoprop_Utility; |
1481 Count: 1; |
1535 Count: 1; |
1482 NumPerTurn: 0; |
1536 NumPerTurn: 0; |
1483 Timer: 0; |
1537 Timer: 0; |
1484 Pos: 0; |
1538 Pos: 0; |
1485 AmmoType: amVampiric); |
1539 AmmoType: amVampiric; |
1540 AttackVoice: sndNone); |
|
1486 Slot: 6; |
1541 Slot: 6; |
1487 TimeAfterTurn: 0; |
1542 TimeAfterTurn: 0; |
1488 minAngle: 0; |
1543 minAngle: 0; |
1489 maxAngle: 0; |
1544 maxAngle: 0; |
1490 isDamaging: false; |
1545 isDamaging: false; |
1498 Ammo: (Propz: 0; |
1553 Ammo: (Propz: 0; |
1499 Count: 2; |
1554 Count: 2; |
1500 NumPerTurn: 1; |
1555 NumPerTurn: 1; |
1501 Timer: 0; |
1556 Timer: 0; |
1502 Pos: 0; |
1557 Pos: 0; |
1503 AmmoType: amSniperRifle); |
1558 AmmoType: amSniperRifle; |
1559 AttackVoice: sndNone); |
|
1504 Slot: 2; |
1560 Slot: 2; |
1505 TimeAfterTurn: 3000; |
1561 TimeAfterTurn: 3000; |
1506 minAngle: 0; |
1562 minAngle: 0; |
1507 maxAngle: 0; |
1563 maxAngle: 0; |
1508 isDamaging: true; |
1564 isDamaging: true; |
1520 ammoprop_AltAttack; |
1576 ammoprop_AltAttack; |
1521 Count: 1; |
1577 Count: 1; |
1522 NumPerTurn: 1; |
1578 NumPerTurn: 1; |
1523 Timer: 0; |
1579 Timer: 0; |
1524 Pos: 0; |
1580 Pos: 0; |
1525 AmmoType: amJetpack); |
1581 AmmoType: amJetpack; |
1582 AttackVoice: sndNone); |
|
1526 Slot: 3; |
1583 Slot: 3; |
1527 TimeAfterTurn: 3000; |
1584 TimeAfterTurn: 3000; |
1528 minAngle: 0; |
1585 minAngle: 0; |
1529 maxAngle: 0; |
1586 maxAngle: 0; |
1530 isDamaging: false; |
1587 isDamaging: false; |
1540 ammoprop_AltUse; |
1597 ammoprop_AltUse; |
1541 Count: AMMO_INFINITE; |
1598 Count: AMMO_INFINITE; |
1542 NumPerTurn: 0; |
1599 NumPerTurn: 0; |
1543 Timer: 3000; |
1600 Timer: 3000; |
1544 Pos: 0; |
1601 Pos: 0; |
1545 AmmoType: amMolotov); |
1602 AmmoType: amMolotov; |
1603 AttackVoice: sndNone); |
|
1546 Slot: 1; |
1604 Slot: 1; |
1547 TimeAfterTurn: 3000; |
1605 TimeAfterTurn: 3000; |
1548 minAngle: 0; |
1606 minAngle: 0; |
1549 maxAngle: 0; |
1607 maxAngle: 0; |
1550 isDamaging: true; |
1608 isDamaging: true; |