share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua
changeset 11713 106112bbacfa
parent 11712 0a33c3172e6d
child 11714 8575b8b76373
equal deleted inserted replaced
11712:0a33c3172e6d 11713:106112bbacfa
  1374 	elseif cat[cIndex] == "Target Placement Mode" then
  1374 	elseif cat[cIndex] == "Target Placement Mode" then
  1375 		pMode = {loc("Target")}
  1375 		pMode = {loc("Target")}
  1376 	elseif cat[cIndex] == "Cleaver Placement Mode" then
  1376 	elseif cat[cIndex] == "Cleaver Placement Mode" then
  1377 		pMode = {loc("Cleaver")}
  1377 		pMode = {loc("Cleaver")}
  1378 	elseif cat[cIndex] == "Barrel Placement Mode" then
  1378 	elseif cat[cIndex] == "Barrel Placement Mode" then
  1379 		--pMode = {1,50,75,100}
  1379 		pMode = {60}
  1380 		pMode = {50}
       
  1381 		placedExpense = 10
  1380 		placedExpense = 10
  1382 	elseif cat[cIndex] == "Health Crate Placement Mode" then
  1381 	elseif cat[cIndex] == "Health Crate Placement Mode" then
  1383 		--pMode = {25,50,75,100}
       
  1384 		pMode = {25}
  1382 		pMode = {25}
  1385 		placedExpense = 5
  1383 		placedExpense = 5
  1386 	elseif cat[cIndex] == "Weapon Crate Placement Mode" then
  1384 	elseif cat[cIndex] == "Weapon Crate Placement Mode" then
  1387 		for i = 1, #atkArray do
  1385 		for i = 1, #atkArray do
  1388 			pMode[i] = atkArray[i][4] -- was [2]
  1386 			pMode[i] = atkArray[i][4] -- was [2]
  1392 		for i = 1, #utilArray do
  1390 		for i = 1, #utilArray do
  1393 			pMode[i] = utilArray[i][4] -- was [2]
  1391 			pMode[i] = utilArray[i][4] -- was [2]
  1394 		end
  1392 		end
  1395 		placedExpense = utilArray[pIndex][5]
  1393 		placedExpense = utilArray[pIndex][5]
  1396 	elseif cat[cIndex] == "Mine Placement Mode" then
  1394 	elseif cat[cIndex] == "Mine Placement Mode" then
  1397 		--pMode = {1,1000,2000,3000,4000,5000,0}
  1395 		pMode = {0,1000,2000,3000,4000,5000}
  1398 		pMode = {1,1000,2000,3000,4000,5000}
       
  1399 		-- 0 is dud right, or is that nil?
       
  1400 		placedExpense = 15
  1396 		placedExpense = 15
  1401 	elseif cat[cIndex] == "Sticky Mine Placement Mode" then
  1397 	elseif cat[cIndex] == "Sticky Mine Placement Mode" then
  1402 		pMode = {loc("Sticky Mine")}
  1398 		pMode = {loc("Sticky Mine")}
  1403 	--elseif cat[cIndex] == "Gear Repositioning Mode" then
  1399 	--elseif cat[cIndex] == "Gear Repositioning Mode" then
  1404 	--	for i = 1, #hhs do
  1400 	--	for i = 1, #hhs do