464 // Events that are important for the course of the game or at least interesting for other reasons |
464 // Events that are important for the course of the game or at least interesting for other reasons |
465 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
465 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
466 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
466 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
467 eidHurtSelf, eidHomerun, eidGone); |
467 eidHurtSelf, eidHomerun, eidGone); |
468 |
468 |
469 TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable, |
469 TGoalStrId = (gidCaption, gidSubCaption, gidPlaceKing, gidLowGravity, gidInvulnerable, |
470 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
470 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
471 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, |
471 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, |
472 gidRandomMineTimer, gidDamageModifier, gidResetHealth, gidAISurvival, |
472 gidRandomMineTimer, gidDamageModifier, gidResetHealth, gidAISurvival, |
473 gidInfAttack, gidResetWeps, gidPerHogAmmo, gidTagTeam, gidMoreWind); |
473 gidInfAttack, gidResetWeps, gidPerHogAmmo, gidTagTeam, gidMoreWind); |
474 |
474 |