hedgewars/HHHandlers.inc
changeset 1112 11590c68b68e
parent 1108 c77267d982ee
child 1259 0c660c3d98a4
equal deleted inserted replaced
1111:25d0ca2e4a7d 1112:11590c68b68e
   144                          amMine: begin
   144                          amMine: begin
   145                                  AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, 0, SignAs(_0_02, dX), _0, 3000);
   145                                  AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, 0, SignAs(_0_02, dX), _0, 3000);
   146                                  PlaySound(sndLaugh, false)
   146                                  PlaySound(sndLaugh, false)
   147                                  end;
   147                                  end;
   148                        amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
   148                        amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
   149                      amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
   149                      amDynamite: begin
       
   150                                  AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
       
   151                                  PlaySound(sndLaugh, false)
       
   152                                  end;
   150                     amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, xx, _0, 0);
   153                     amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, xx, _0, 0);
   151                          amWhip: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
   154                          amWhip: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
   152                   amBaseballBat: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, 0, xx * _0_5, yy * _0_5, 0);
   155                   amBaseballBat: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, 0, xx * _0_5, yy * _0_5, 0);
   153                     amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
   156                     amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
   154                     amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
   157                     amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
   157                        amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
   160                        amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
   158                      amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
   161                      amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
   159                        amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
   162                        amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
   160                        amMortar: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
   163                        amMortar: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
   161                        amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
   164                        amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
   162                          amCake: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0);
   165                          amCake: begin
       
   166                                  CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0);
       
   167                                  PlaySound(sndLaugh, false)
       
   168                                  end;
   163                   end;
   169                   end;
   164 
   170 
   165         uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
   171         uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
   166 
   172 
   167         Power:= 0;
   173         Power:= 0;