9 + New forts: Lonely_Island, Octopus, Olympic, Snail |
9 + New forts: Lonely_Island, Octopus, Olympic, Snail |
10 + Many new random hedgehog and team names |
10 + Many new random hedgehog and team names |
11 + Add hats: barrelhider, bishop, jester, leprechaun, pirate_eyepatch, tf_scout, zoo_octopus |
11 + Add hats: barrelhider, bishop, jester, leprechaun, pirate_eyepatch, tf_scout, zoo_octopus |
12 + Add hair-less variants of old hats: beefeaterhat, lambdahat, nursehat, pirate_bandana, pirate_hat, poke_ash_hat, RamboClean, sf_vega_hat, sf_guile_hat, simple_red, simple_yellow, simple_green, thugclean |
12 + Add hair-less variants of old hats: beefeaterhat, lambdahat, nursehat, pirate_bandana, pirate_hat, poke_ash_hat, RamboClean, sf_vega_hat, sf_guile_hat, simple_red, simple_yellow, simple_green, thugclean |
13 * Remove hat: tf_scount (this was a duplicate of tf_demoman) |
13 * Remove hat: tf_scount (this was a duplicate of tf_demoman) |
14 * Add graves: Clover, Old Apple, pi, Simple reversed, TV, Whisky, Ying and Yang |
14 * Add graves: Clover, Old_Apple, pi, Simple_reversed, TV, Whisky, Ying_and_Yang |
15 * Redo flags: cm_pentagram, cm_soviet, armenia, ireland, nepal, suisse, sweden, turkey |
15 * Redo flags: cm_pentagram, cm_soviet, armenia, ireland, nepal, suisse, sweden, turkey |
16 |
16 |
17 Game engine: |
17 Game engine: |
18 + New weapon: rubber duck |
18 + New weapon: rubber duck |
19 + Freezer can now freeze sticky mines (they get disabled and fall into the water) |
19 + Freezer can now freeze sticky mines (they get disabled and fall into the water) |
280 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
280 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
281 + “Random team” button is now able to randomly select from all available hats |
281 + “Random team” button is now able to randomly select from all available hats |
282 + Creating new game/weapon schemes guarantees unique names |
282 + Creating new game/weapon schemes guarantees unique names |
283 + Custom maps and styles are now marked with an icon instead of an asterisk |
283 + Custom maps and styles are now marked with an icon instead of an asterisk |
284 + Mark custom forts in team editor |
284 + Mark custom forts in team editor |
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285 + Room host can delegate room control to other player by rightclick |
285 * Fix flag being selectable for computer players although it had no effect |
286 * Fix flag being selectable for computer players although it had no effect |
286 * Campaign screen does no longer show AI-controlled teams |
287 * Campaign screen does no longer show AI-controlled teams |
287 * Campaign names and campaign mission names can now be translated |
288 * Campaign names and campaign mission names can now be translated |
288 * Creating randomized teams now randomizes (almost) every aspect |
289 * Creating randomized teams now randomizes (almost) every aspect |
289 * Fixed mostly broken descriptions for multiplayer mission maps |
290 * Fixed mostly broken descriptions for multiplayer mission maps |