branch | transitional_engine |
changeset 15900 | 128ace913837 |
parent 15875 | d7b53d08ad9c |
child 15901 | f39f0f614dbf |
15899:73cdc306888f | 15900:128ace913837 |
---|---|
301 |
301 |
302 MaxTextureSize: LongInt; |
302 MaxTextureSize: LongInt; |
303 |
303 |
304 SDLwindow: PSDL_Window; |
304 SDLwindow: PSDL_Window; |
305 SDLGLcontext: PSDL_GLContext; |
305 SDLGLcontext: PSDL_GLContext; |
306 |
306 |
307 ///////////////////////////////////// |
307 ///////////////////////////////////// |
308 //Buttons |
308 //Buttons |
309 {$IFDEF USE_TOUCH_INTERFACE} |
309 {$IFDEF USE_TOUCH_INTERFACE} |
310 buttonScale: GLFloat; |
310 buttonScale: GLFloat; |
311 bounceButtonPressed: boolean; |
311 bounceButtonPressed: boolean; |
2587 ejectX: 10; |
2587 ejectX: 10; |
2588 ejectY: -5) |
2588 ejectY: -5) |
2589 ); |
2589 ); |
2590 |
2590 |
2591 var |
2591 var |
2592 Land: TCollisionArray; |
|
2593 LandPixels: TLandArray; |
2592 LandPixels: TLandArray; |
2594 LandDirty: TDirtyTag; |
2593 LandDirty: TDirtyTag; |
2595 hasBorder: boolean; |
2594 hasBorder: boolean; |
2596 hasGirders: boolean; |
2595 hasGirders: boolean; |
2597 playHeight, playWidth, leftX, rightX, topY: LongInt; // idea is that a template can specify height/width. Or, a map, a height/width by the dimensions of the image. If the map has pixels near top of image, it triggers border. |
2596 playHeight, playWidth, leftX, rightX, topY: LongInt; // idea is that a template can specify height/width. Or, a map, a height/width by the dimensions of the image. If the map has pixels near top of image, it triggers border. |