hedgewars/uVisualGearsList.pas
branchtransitional_engine
changeset 15900 128ace913837
parent 15875 d7b53d08ad9c
equal deleted inserted replaced
15899:73cdc306888f 15900:128ace913837
    20 
    20 
    21 unit uVisualGearsList;
    21 unit uVisualGearsList;
    22 interface
    22 interface
    23 uses uTypes;
    23 uses uTypes;
    24 
    24 
    25 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
    25 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; 
    26 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
    26 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; 
    27 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; inline;
    27 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; 
    28 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;
    28 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;
    29 procedure DeleteVisualGear(Gear: PVisualGear);
    29 procedure DeleteVisualGear(Gear: PVisualGear);
    30 function  VisualGearByUID(uid : Longword) : PVisualGear;
    30 function  VisualGearByUID(uid : Longword) : PVisualGear;
    31 
    31 
    32 const
    32 const
    37     VisualGearLayersEnd: array[0..6] of PVisualGear;
    37     VisualGearLayersEnd: array[0..6] of PVisualGear;
    38 
    38 
    39 implementation
    39 implementation
    40 uses uCollisions, uFloat, uVariables, uConsts, uTextures, uVisualGearsHandlers, uScript;
    40 uses uCollisions, uFloat, uVariables, uConsts, uTextures, uVisualGearsHandlers, uScript;
    41 
    41 
    42 function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
    42 function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; 
    43 begin
    43 begin
    44     // adjust some visual gear types if underwater
    44     // adjust some visual gear types if underwater
    45     if CheckCoordInWater(X, Y) and ((Kind = vgtBeeTrace) or (Kind = vgtSmokeTrace) or (Kind = vgtEvilTrace)) then
    45     if CheckCoordInWater(X, Y) and ((Kind = vgtBeeTrace) or (Kind = vgtSmokeTrace) or (Kind = vgtEvilTrace)) then
    46         Kind:= vgtBubble;
    46         Kind:= vgtBubble;
    47 
    47 
    48     AddVisualGear:= AddVisualGear(X, Y, Kind, 0, false, -1);
    48     AddVisualGear:= AddVisualGear(X, Y, Kind, 0, false, -1);
    49 end;
    49 end;
    50 
    50 
    51 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
    51 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; 
    52 begin
    52 begin
    53     AddVisualGear:= AddVisualGear(X, Y, Kind, State, false, -1);
    53     AddVisualGear:= AddVisualGear(X, Y, Kind, State, false, -1);
    54 end;
    54 end;
    55 
    55 
    56 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; inline;
    56 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; 
    57 begin
    57 begin
    58     AddVisualGear:= AddVisualGear(X, Y, Kind, State, Critical, -1);
    58     AddVisualGear:= AddVisualGear(X, Y, Kind, State, Critical, -1);
    59 end;
    59 end;
    60 
    60 
    61 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;
    61 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;