equal
deleted
inserted
replaced
279 gear^.Radius:= 5; |
279 gear^.Radius:= 5; |
280 if gear^.Timer = 0 then gear^.Timer:= 500; |
280 if gear^.Timer = 0 then gear^.Timer:= 500; |
281 gear^.RenderTimer:= true; |
281 gear^.RenderTimer:= true; |
282 gear^.Elasticity:= _0_9; |
282 gear^.Elasticity:= _0_9; |
283 gear^.Tag:= 0; |
283 gear^.Tag:= 0; |
|
284 gear^.State:= Gear^.State or gstSubmersible |
284 end; |
285 end; |
285 gtSeduction: begin |
286 gtSeduction: begin |
286 gear^.Radius:= 250; |
287 gear^.Radius:= 250; |
287 end; |
288 end; |
288 gtShotgunShot: begin |
289 gtShotgunShot: begin |