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replaced
50 class GameSchemeModel; |
50 class GameSchemeModel; |
51 class QSettings; |
51 class QSettings; |
52 class QSignalMapper; |
52 class QSignalMapper; |
53 |
53 |
54 extern bool frontendEffects; |
54 extern bool frontendEffects; |
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55 extern bool demoIsPresent; |
55 extern QString playerHash; |
56 extern QString playerHash; |
56 |
57 |
57 class HWForm : public QMainWindow |
58 class HWForm : public QMainWindow |
58 { |
59 { |
59 Q_OBJECT |
60 Q_OBJECT |
119 void NetTeamAccepted(const QString& team); |
120 void NetTeamAccepted(const QString& team); |
120 void AddNetTeam(const HWTeam& team); |
121 void AddNetTeam(const HWTeam& team); |
121 void RemoveNetTeam(const HWTeam& team); |
122 void RemoveNetTeam(const HWTeam& team); |
122 void StartMPGame(); |
123 void StartMPGame(); |
123 void GameStateChanged(GameState gameState); |
124 void GameStateChanged(GameState gameState); |
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125 void DemoPresenceChanged(bool hasDemo); |
124 void ForcedDisconnect(const QString & reason); |
126 void ForcedDisconnect(const QString & reason); |
125 void ShowFatalErrorMessage(const QString &); |
127 void ShowFatalErrorMessage(const QString &); |
126 void GetRecord(RecordType type, const QByteArray & record); |
128 void GetRecord(RecordType type, const QByteArray & record); |
127 void CreateNetGame(); |
129 void CreateNetGame(); |
128 void PlayOfficialServerDemo(); |
130 void PlayOfficialServerDemo(); |