QTfrontend/model/ammoSchemeModel.cpp
changeset 8975 188a71ceda72
parent 8875 e2b083e3f77b
child 9080 9b42757d7e71
equal deleted inserted replaced
8974:d360e97ce842 8975:188a71ceda72
   192             << QVariant(true)          // random order   12
   192             << QVariant(true)          // random order   12
   193             << QVariant(false)         // king           13
   193             << QVariant(false)         // king           13
   194             << QVariant(false)         // place hog      14
   194             << QVariant(false)         // place hog      14
   195             << QVariant(true)          // shared ammo    15
   195             << QVariant(true)          // shared ammo    15
   196             << QVariant(true)          // disable girders 16
   196             << QVariant(true)          // disable girders 16
   197             << QVariant(false)         // disable land objects 17
   197             << QVariant(true)         // disable land objects 17
   198             << QVariant(false)         // AI survival    18
   198             << QVariant(false)         // AI survival    18
   199             << QVariant(false)         // inf. attack    19
   199             << QVariant(false)         // inf. attack    19
   200             << QVariant(true)          // reset weps     20
   200             << QVariant(true)          // reset weps     20
   201             << QVariant(false)         // per hog ammo   21
   201             << QVariant(false)         // per hog ammo   21
   202             << QVariant(false)         // no wind        22
   202             << QVariant(false)         // no wind        22