502 ramon = AddHog(loc("Ramon"), 0, 100, "rasta") |
502 ramon = AddHog(loc("Ramon"), 0, 100, "rasta") |
503 leaks = AddHog(loc("Leaks A Lot"), 0, 100, "Rambo") |
503 leaks = AddHog(loc("Leaks A Lot"), 0, 100, "Rambo") |
504 dense = AddHog(loc("Dense Cloud"), 0, 100, "RobinHood") |
504 dense = AddHog(loc("Dense Cloud"), 0, 100, "RobinHood") |
505 spiky = AddHog(loc("Spiky Cheese"), 0, 100, "hair_yellow") |
505 spiky = AddHog(loc("Spiky Cheese"), 0, 100, "hair_yellow") |
506 |
506 |
507 AddTeam(loc("Weaklings"), 14483456, "Skull", "Island", "Pirate","cm_vampire") |
507 AddTeam(loc("Weaklings"), 14483456, "skull", "Island", "Pirate","cm_vampire") |
508 cannibals = {} |
508 cannibals = {} |
509 cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi") |
509 cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi") |
510 |
510 |
511 for i = 2, 5 do |
511 for i = 2, 5 do |
512 cannibals[i] = AddHog(HogNames[i], 1, 20, "Zombi") |
512 cannibals[i] = AddHog(HogNames[i], 1, 20, "Zombi") |
513 hogNr[cannibals[i]] = i - 2 |
513 hogNr[cannibals[i]] = i - 2 |
514 end |
514 end |
515 |
515 |
516 AddTeam(loc("Stronglings"), 14483456, "Skull", "Island", "Pirate","cm_vampire") |
516 AddTeam(loc("Stronglings"), 14483456, "skull", "Island", "Pirate","cm_vampire") |
517 |
517 |
518 for i = 6, 9 do |
518 for i = 6, 9 do |
519 cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog") |
519 cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog") |
520 hogNr[cannibals[i]] = i - 2 |
520 hogNr[cannibals[i]] = i - 2 |
521 end |
521 end |