equal
deleted
inserted
replaced
275 if (SDLNet_TCP_Recv(csd, buffer, msgSize) <=0) |
275 if (SDLNet_TCP_Recv(csd, buffer, msgSize) <=0) |
276 clientQuit = YES; |
276 clientQuit = YES; |
277 |
277 |
278 switch (buffer[0]) { |
278 switch (buffer[0]) { |
279 case 'C': |
279 case 'C': |
280 DLog(@"sending game config"); |
280 DLog(@"sending game config...\n%@",self.gameConfig); |
281 |
281 |
282 // local game |
282 // local game |
283 [self sendToEngine:@"TL"]; |
283 [self sendToEngine:@"TL"]; |
284 |
284 |
285 // seed info |
285 // seed info |