QTfrontend/hwform.cpp
changeset 8759 1a4b9b9fe2b0
parent 8722 2dead6b84bca
child 8762 388d2bf73ff9
equal deleted inserted replaced
8757:266df6d5ed73 8759:1a4b9b9fe2b0
  1249             this, SLOT(NetGameChangeStatus(bool)), Qt::QueuedConnection);
  1249             this, SLOT(NetGameChangeStatus(bool)), Qt::QueuedConnection);
  1250 
  1250 
  1251 // net page stuff
  1251 // net page stuff
  1252     connect(hwnet, SIGNAL(roomNameUpdated(const QString &)),
  1252     connect(hwnet, SIGNAL(roomNameUpdated(const QString &)),
  1253             ui.pageNetGame, SLOT(setRoomName(const QString &)), Qt::QueuedConnection);
  1253             ui.pageNetGame, SLOT(setRoomName(const QString &)), Qt::QueuedConnection);
  1254     connect(hwnet, SIGNAL(chatStringFromNet(const QString&)),
  1254     connect(hwnet, SIGNAL(roomChatAction(const QString&, const QString&)),
  1255             ui.pageNetGame->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
  1255             ui.pageNetGame->chatWidget, SLOT(onChatAction(const QString&, const QString&)), Qt::QueuedConnection);
  1256 
  1256     connect(hwnet, SIGNAL(roomChatMessage(const QString&, const QString&)),
  1257     connect(hwnet, SIGNAL(chatStringFromMe(const QString&)),
  1257             ui.pageNetGame->chatWidget, SLOT(onChatMessage(const QString&, const QString&)), Qt::QueuedConnection);
  1258             ui.pageNetGame->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
  1258 
  1259     connect(hwnet, SIGNAL(roomMaster(bool)),
  1259     connect(hwnet, SIGNAL(roomMaster(bool)),
  1260             ui.pageNetGame->chatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection);
  1260             ui.pageNetGame->chatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection);
  1261     connect(ui.pageNetGame->chatWidget, SIGNAL(chatLine(const QString&)),
  1261     connect(ui.pageNetGame->chatWidget, SIGNAL(chatLine(const QString&)),
  1262             hwnet, SLOT(chatLineToNet(const QString&)));
  1262             hwnet, SLOT(chatLineToNet(const QString&)));
  1263     connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady()));
  1263     connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady()));
  1287             hwnet, SLOT(consoleCommand(const QString&)));
  1287             hwnet, SLOT(consoleCommand(const QString&)));
  1288 
  1288 
  1289 // chatting
  1289 // chatting
  1290     connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)),
  1290     connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)),
  1291             hwnet, SLOT(chatLineToLobby(const QString&)));
  1291             hwnet, SLOT(chatLineToLobby(const QString&)));
  1292     connect(hwnet, SIGNAL(chatStringLobby(const QString&)),
  1292     connect(hwnet, SIGNAL(lobbyChatAction(const QString&,const QString&)),
  1293             ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
  1293             ui.pageRoomsList->chatWidget, SLOT(onChatAction(const QString&,const QString&)), Qt::QueuedConnection);
  1294     connect(hwnet, SIGNAL(chatStringLobby(const QString&, const QString&)),
  1294     connect(hwnet, SIGNAL(lobbyChatMessage(const QString&, const QString&)),
  1295             ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&, const QString&)), Qt::QueuedConnection);
  1295             ui.pageRoomsList->chatWidget, SLOT(onChatMessage(const QString&, const QString&)), Qt::QueuedConnection);
  1296     connect(hwnet, SIGNAL(chatStringFromMeLobby(const QString&)),
       
  1297             ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
       
  1298 
  1296 
  1299 // nick list stuff
  1297 // nick list stuff
  1300     connect(hwnet, SIGNAL(nickAdded(const QString&, bool)),
  1298     connect(hwnet, SIGNAL(nickAdded(const QString&, bool)),
  1301             ui.pageNetGame->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
  1299             ui.pageNetGame->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
  1302     connect(hwnet, SIGNAL(nickRemoved(const QString&)),
  1300     connect(hwnet, SIGNAL(nickRemoved(const QString&)),
  1303             ui.pageNetGame->chatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
  1301             ui.pageNetGame->chatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
  1304     connect(hwnet, SIGNAL(nickAddedLobby(const QString&, bool)),
  1302     connect(hwnet, SIGNAL(nickAddedLobby(const QString&, bool)),
  1305             ui.pageRoomsList->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
  1303             ui.pageRoomsList->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
  1306     connect(hwnet, SIGNAL(nickRemovedLobby(const QString&)),
  1304     connect(hwnet, SIGNAL(nickRemovedLobby(const QString&)),
  1307             ui.pageRoomsList->chatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
  1305             ui.pageRoomsList->chatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
       
  1306     connect(hwnet, SIGNAL(nickRemovedLobby(const QString&, const QString&)),
       
  1307             ui.pageRoomsList->chatWidget, SLOT(nickRemoved(const QString&, const QString&)), Qt::QueuedConnection);
  1308 
  1308 
  1309 // teams selecting stuff
  1309 // teams selecting stuff
  1310     connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
  1310     connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
  1311             hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
  1311             hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
  1312     connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
  1312     connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),